Open - Artisan - NPC TRADERS | Star Wars Galaxies Restoration

Open Artisan NPC TRADERS

This idea/suggestion is Open. You can respond to ask questions or discuss the idea and either vote it up or down if you believe it should or should not be implemented, respectively. Popular suggestions and ideas will be considered by the development team to become reality in-game.
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Hey it would be nice if there is npc's that sells items, weapons, armor, etc... since there is only small amount of players playing the game and some of them left the game because they already hit max level it would be nice you guys add it to the game until the game gets more players. thx
 
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Hey it would be nice if there is npc's that sells items, weapons, armor, etc... since there is only small amount of players playing the game and some of them left the game because they already hit max level it would be nice you guys add it to the game until the game gets more players. thx
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It seems like you have discovered an opportunity for some business!
If you feel like there is a lack of crafters...make one and start corning the market!
 

PhilmorALF

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This would undermine the entire crafting system. There are plenty of items for sale and plenty of crafters available to request items to be made. Many new players just need to better understand the Bazaar terminals and the searching function, as players list weapons on their own vendors, and in order to see these you must use the Vendor Locations tab on the top of the bazaar. I wish this was easier to convey - and I believe that is where the disconnect is.
 
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There is a large and thriving player crafter community. There's no problem this suggestion would solve, and it would crush one of the key point of distinction features of this game.

Come see us some day
 
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Hey it would be nice if there is npc's that sells items, weapons, armor, etc... since there is only small amount of players playing the game and some of them left the game because they already hit max level it would be nice you guys add it to the game until the game gets more players. thx
If you having trouble finding a new weapon in the early game, do the missions for the mos eisley mayor, and his assistents, you get a free CL 14 weapon of your choice as a reward for complting the bandit missions.

I think the problem he is having, like other new players, is trying to upgrade their CL 1 pea shooter. There hardly any good low CL weapons on the market, likely because weaponsmiths cant be bothered with making low level weapons. This would partly be due to how quickly a crafter can max out their profession with little effort. They just dont waste time making lower teir weapons in that case. And any weapons you find as loot are utter trash. Its really not a good experience for new players trying to break in.
 
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If you having trouble finding a new weapon in the early game, do the missions for the mos eisley mayor, and his assistents, you get a free CL 14 weapon of your choice as a reward for complting the bandit missions.

I think the problem he is having, like other new players, is trying to upgrade their CL 1 pea shooter. There hardly any good low CL weapons on the market, likely because weaponsmiths cant be bothered with making low level weapons. This would partly be due to how quickly a crafter can max out their profession with little effort. They just dont waste time making lower teir weapons in that case. And any weapons you find as loot are utter trash. Its really not a good experience for new players trying to break in.
Or it has to do with how fast you can gain levels and out level the low-end weapons that may have been made by a crafter (which start with a minimum crafted level of 6 anyway) making them junk within hours of purchase. And the fact that doing the quests will get you plenty of reward and loot weapons to see you through to level 20. I think the problem is not understanding the gear of a game that they are fresh to, or the process of leveling. I doubt their second CL80 will have the same issue.
 
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Or it has to do with how fast you can gain levels and out level the low-end weapons that may have been made by a crafter (which start with a minimum crafted level of 6 anyway) making them junk within hours of purchase. And the fact that doing the quests will get you plenty of reward and loot weapons to see you through to level 20. I think the problem is not understanding the gear of a game that they are fresh to, or the process of leveling. I doubt their second CL80 will have the same issue.
Regardless, players who dont know the game are not going to level fast like that, without some foreknowledge. So they will look for better weapons long before they get high enough to use the weapons you are talking about. I knew about the questline weapon reward and I still looked for and bought what little weapon upgrades i could find before I got there. Obviously its an underserved market.