Not Implemented - Social - Add Factories to Packup Structure | Star Wars Galaxies Restoration

Not Implemented Social Add Factories to Packup Structure

This idea/suggestion has been flagged as Not Implemented because of a lack of popularity, lack of interest, lack of feasibility, or other determination by the Development Team, so the suggestion will not be implemented. Once a suggestion has been flagged this way, the decision is final. Although the issue may be raised again in the future after a six month cooldown. A response explanation from the Development Team can be found in the thread.
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Proposal
Would you consider adding Packup Structure applicable to Factories for Mayors in their Player Cities?
Justification
You can packup a players house, so why not their factories within the city ? Some of which were inherited with city ranks and expansions.
Motivation
To have same control over city layouts of structures inherited with city rank up and expansion of boundaries.
Would you consider adding Packup Structure applicable to Factories for Mayors in their Player Cities?
 
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Factories (and harvesters) can be a blight on a cityscape even if you don't want to kick the citizens out. 100% behind this.
 
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The mayor should have ultimate authority over all structures place able. How does this work with miners?
 
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Has any mayor tried to pick up harvesters and factories within their city? The patch notes say « all structures », this may include everything players can place, not just houses
 
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Has any mayor tried to pick up harvesters and factories within their city? The patch notes say « all structures », this may include everything players can place, not just houses
Houses yes. Harvesters and factories no.
 

Aconite

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Has any mayor tried to pick up harvesters and factories within their city? The patch notes say « all structures », this may include everything players can place, not just houses
Mayors can only pack up what a player could normally pack up.
 

Aconite

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That means factories too :)
Sorry, I read harvesters and missed factories.

Mayors can only pack up structures, so houses (and special player-placed civic structures like Cantinas and Hospitals). They cannot pack installations, harvesters, factories, etc.
 
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Sad, but functionally that makes sense, There is a PV to enable pack up of harvesters, maybe if that rolls out the functionality for this extends.
 
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Ok, I thought "structures" would include factories, too. Thank for clarifying, Aconite :)
This is a great feature, the Resto devs have added for us. I used to be a mayor in live, and after that in other emulator servers, and there is always some house or factory that bugs me. Especially annoying when some players decide to declare in another city and "keep forgetting" to pick up their houses from their previous recidence.
Adding factories to this list would be great. Upvoting this PV
 
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Would you consider adding Packup Structure applicable to Factories for Mayors in their Player Cities?
To add to this.. Factories have a Packup Option as well. There are players that no longer have accounts on the server or on R3 discord or the swgr.org site and yet they have factories sitting in cities that sprung up around them. In four months, none of us have seen them ever log in. It would clean out the accounts that will never be used or long gone imho
 
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