Allow the owner of a building to pack up vendors that others have placed within their building.

Allow the owner of a building to pack up vendors that others have placed within their building.
  • Thread starter Thread starter Laschana
  • Start date Start date
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This idea/suggestion is Open. You can respond to ask questions or discuss the idea and either vote it up or down if you believe it should or should not be implemented, respectively. Popular suggestions and ideas will be considered by the development team to become reality in-game.
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Proposal
Allow the owner of a building to pack up vendors that others have placed within their building.
Justification
This function already exists within city limits for mayors to utilize in planning their city, whether to remove a problem citizen or the buildings of those who are no longer playing. What I am asking is that building owners be allowed the same courtesy with empty or problem vendors.
Motivation
As a mall owner who allows others to have vendors in my building, I really dislike having empty vendors from people who have quit playing the game and left without removing their vendors. It isn’t good for business, and the empties take up space that other, more active players could use. These vendors just sit there for months, and there is nothing the building owner can do about it.
I believe I have covered the basics of the proposal. Nothing is more frustrating for shop owners and shoppers than owning/visiting a shop, only to have/find empty vendors within it. Currently, aside from packing up your building, which would also pack up every single vendor within it, there is no recourse for building owners to remove other players' defunct vendors, which can hang around for months. Asking a shop owner to pack up and re-drop their structure and force every single merchant that has vendor privileges to re-plant their vendors, re-set all the vendors' functions, such as enabling vendor search, etc., and interrupt their business is not a realistic ask.
 
Agree 100%! This issue needs to be addressed to enhance economic vitality and ensure that active business operators can access premium locations
 
A great benefit for all. Nothing worse than a mall with boarded up shops. It's the same with SWG. Happy shoppers need active vendors.
 
100% agree. There is nothing worse than going into a mall to find half or more of the vendors empty. Give the building owners the ability to pack them up. I have a whole suite of vendors in someone else's building. I keep a years worth of maintenance on them. If something was to happen that prevented me from playing, once the vendors go empty they would sit there for a year blocking a prime spot for somebody else. I would like to think that the building owner could do something about them.
 
Like if you place a house in a player city, you somewhat accept the terms that the Mayor have the power to repack your house - regardless of reasons.

If you're going to place a vendor in another players house, it ain't different to accept the same terms.

200% Agree this should be an option.
 
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1) I have *zero* experience in the vendor/ mall aspect of the game. and I'd certainly like to see a warning similar to <Zoning Violation> on the affected vendors. But, it seems like it would be a technical nightmare. I know there's quite a bit of turnover, but.. how often does this actually happen to any given mall operator? could capping Merchant funding to ~two months accomplish a similar goal?
 
1) I have *zero* experience in the vendor/ mall aspect of the game. and I'd certainly like to see a warning similar to <Zoning Violation> on the affected vendors. But, it seems like it would be a technical nightmare. I know there's quite a bit of turnover, but.. how often does this actually happen to any given mall operator? could capping Merchant funding to ~two months accomplish a similar goal?
It happens more than you'd think. The vendors are supposed to auto-pack or be destroyed after a certain amount of inactivity. The problem, I think, lies in the system counting people looking in them as activity, so as long as there is maintenance in them, they stick around. I suppose you could limit merchant funding, but that would be a real pain to remember to do. I think most of us who are serious do the same thing as in houses, and fund them for a long time, so we don't have to worry about it. That being said, two months is the same time you'd need to worry about relisting items put up for sale, so I suppose we'd just get used to checking that at the same time if that were the case.
 
Due to the positive reception to this idea, I have senate sponsored this thread! Cheers! :D