Allow us to disable right-click targeting

Allow us to disable right-click targeting
This idea/suggestion is Open. You can respond to ask questions or discuss the idea and either vote it up or down if you believe it should or should not be implemented, respectively. Popular suggestions and ideas will be considered by the development team to become reality in-game.
Proposal
Either disable targeting on a held right-click or add an option to disable right-click radial wheel and targeting.
Justification
Many players use holding the right mouse button to move the camera around, especially in heroics and other chaotic combat situations. However, right clicking at all in these same chaotic situations can cause accidental selecting of unintended targets.
Motivation
Seems like a fairly easy UI fix that would be a great QoL improvement for anyone who often rotates the camera with the mouse. I, personally, am tired of constantly losing my intended target because I'm trying to move the camera around.
I was talking to some guildies yesterday while we were running a heroic and I casually complained about how often I lose my target because I right-click to move my camera around and the right-click action causes me to target something else. A held right-click should not target a thing. I recognize that right-clicking something is often used to open the radial wheel, but that should only happen on a click, not a hold. Even if the solution is to add a toggle to disallow right-click radial that would work for me, since I could just disable it before doing heroics or other combat related things and then re-enable it after.
If there is an easier solution to this that I have been missing I'm all ears, but a number of my guild chimed in saying this was a problem for them as well, and I can't imagine it's just us.
 
You can disable Secondary Attack in Options > Keymaps. It defaults to Right Mouse. Just unbind it completely and it'll fix this.
 
You can disable Secondary Attack in Options > Keymaps. It defaults to Right Mouse. Just unbind it completely and it'll fix this.
Awesome, this is great to know, thanks! So then I guess my question becomes what is the purpose of the secondary attack button? I understand double clicking a hostile to do a default weapon attack, but what does secondary attack do? This seems like an option from NGE that doesn't belong here. Maybe the PV should just be to have that mapping cleared by default. But I do appreciate the nugget about clearing that mapping. Should make my next heroic run less frustrating.
 
It was a choice by SOE to make it default.

If you believe that the function should be cleared by default, you might want to bring this up in the Senate Discord to see how other players feel. This way if there is a fix (such as for this problem) it can be pointed out before getting to the PV stage.