Battlefield Matchmaking System

Battlefield Matchmaking System
This idea/suggestion is Open. You can respond to ask questions or discuss the idea and either vote it up or down if you believe it should or should not be implemented, respectively. Popular suggestions and ideas will be considered by the development team to become reality in-game.
Proposal
Battlefield matchmaking system. The current system is very basic and requires an enormous amount of effort to get teams together and balanced. Implement a matchmaking system that removes faction from the equation and takes professions, GCW Rank, and PvP Prestige into consideration.
Justification
The current PvP environment is lopsided factionally, and the merc system does not balance it, but it is observed doing the opposite on many occasions, creating a larger imbalance.
Motivation
I am new to the game, as I stated, and was advised, the Imperial forces were vastly outnumbered currently. I joined the Imperial side to help the server create a more balanced PvP environment. I have observed the community and the behaviors and feel that battlefields are currently the only place PvP can occur without a number of other influences that will sway the PvP interactions in favor of one side or another. I love PvP, and I really just want some decent, balanced PvP encounters without politics, people's feelings about one another, or server lore to get in the way.
I am a relatively new player who enjoys PvP and Star Wars. I really enjoy, for the most part, what I have experienced on Restoration so far. I find myself a bit puzzled by the decisions of the community to create the factional imbalances we are seeing in the flashpoints and other PvP interactions. I would love to see a more balanced environment for PvP, and I think battlefields would be an amazing place for PvP enjoyers to get balanced PvP content. I think that if there were a different matchmaking system implemented, it would be a great place for more engagement in the games' PvP aspects and open up the content that is already available at a more easily accessible level. I would have to say that the events on the battlefields have been a lot of fun when the teams are a bit more balanced, and everyone seems to enjoy themselves a lot more when there is a more pure and balanced form of PvP interactions. I hope the new GCW changes coming bring more content into the game for the PvP community, but I believe this would also be a great asset to the game and a boon for the community.
 
I find myself a bit puzzled by the decisions of the community to create the factional imbalances we are seeing in the flashpoints and other PvP interactions. I would love to see a more balanced environment for PvP, and I think battlefields would be an amazing place for PvP enjoyers to get balanced PvP content.

We went 6 months of overwhelming Imperial dominance, they won the shatterpoint before this one. Rebels came back from Petra with a renewed energy to win, and had no idea Imperials were going to take the month off. Numbers are already back to even, with Imperials frequently having the numbers advantage again. I would say just chalk it up to a temporary blip and I hope this desire for balanced numbers carries over to when the pendulum swings back the other direction and isn't just a ploy to win the GCW that people claim not to care about.

And Battlefields are as you say the correct answer to people unhappy about numbers in open world PvP.
 
While I like the idea, I'm not sure that we have the PvP population to support such a system at the moment. It would be cool to see more battlefield content though so I'll chuck an upvote.

P.S. - There is not an imbalance. Imperials can choose to field plenty of players at almost anytime as shown by the few competitive flashpoints in EU time and the imperial zerg on the actually lower population NA rebels that occurs almost nightly at around 23:00 EST. It has been this way for at least the year I have been playing, and we didn't make a PV talking about faction imbalance then.
 
I am just looking for any content that provides more for the PvP community that is fun. I have done a couple of battlefields where Imperials and Rebels got together and had fun, it was a great experience. Having that available more often and easier just sounds like a plus to me.
 
I am just looking for any content that provides more for the PvP community that is fun. I have done a couple of battlefields where Imperials and Rebels got together and had fun, it was a great experience. Having that available more often and easier just sounds like a plus to me.
I agree it would be really cool, but queues in MMOs with a much larger player base sit empty all the time. I'm doubtful that a queue would pop here ever given how small the server population is.
 
I dunno, I see 10-20 rebels regularly at FPs and Imperials, as you have stated, are around. Maybe lower the queue requirement to 6 for a 3v3 minimum.
 
For some timezones it is extremly hard to get Battlefields going. I like the idea of a solo queue system that would enable people to queue up for battlefields, and if enough people have queued up to get a 4v4 going you are getting loaded in random teams. Yes these battlefields will be very casual, there might be imbalance because some groups have 2 healer and the other may have none - but at least battlefields will open up. For any sweatlord gaming, you can still queue up group vs group.

it probably would also enable unexperienced players or new comers to get easy access to battlefields as they wont have to look out for special discords or groups.
 
or if there was a queuing area you could meet in. have a feature similar to /flashpoint but /bf or something that took you up to an LSD hangar where you could meet to form groups / parties would be pretty cool. then from there shuttle down to one of the battlefields. or if flashpoints alternated with battlefields every hour and took you to the queuing spot to form groups.