Battlepose Emote for Players

Battlepose Emote for Players
This idea/suggestion is Open. You can respond to ask questions or discuss the idea and either vote it up or down if you believe it should or should not be implemented, respectively. Popular suggestions and ideas will be considered by the development team to become reality in-game.
Proposal
Grant players freedom to pose with their weapon drawn if they were in combat.
(Ignited lightsaber, lifted melee weapon, aiming blaster, raised fists)
Justification
Provide more immersion for the RP events and creating memorable memories for the screenshots.
More pleasing to watch too than having everyone stand with hands down when in "combat" during the story.
Motivation
As roleplayer, I like to use emotes and describe my in character reactions.
Recently I ran a roleplay event few days ago in the Resto and during the encounter with the bandits, one of my participants raised the question if there is command to pull a weapon, if they were in combat. Sadly there is none, which is why I like to bring up the idea, if it could be made possible in the future.

While someone might reply "why not set a duel to get the pose," it was tested and did not work, as the character need to keep attacking to uphold the pose.
Thus would be nice to have a command or emote where we could set our characters on battlepose, as we RP with each other.
 
It can be a pain setting up these screenshots as is currently, especially when it involves multiple characters. Upvoted.
 
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Funny enough, it was seeing screenshots of this game again, NEW screenshots, that had me download this game again. This is a small but really good QoL idea.
 
I tried to create combat emotes recently for the tailor mannequins which would have opened it up for players. Unfortunately due to the way the combat animations are set up it didn’t seem possible without a tool to edit/create skeletal animations. We currently don't have a tool to do that.

I wanted to reply with a reason why I can’t mark this as approved, but don’t let my reply stop anyone from upvoting or replying. Your votes do have an effect on what we spend time on.
 
I tried to create combat emotes recently for the tailor mannequins which would have opened it up for players. Unfortunately due to the way the combat animations are set up it didn’t seem possible without a tool to edit/create skeletal animations. We currently don't have a tool to do that.

I wanted to reply with a reason why I can’t mark this as approved, but don’t let my reply stop anyone from upvoting or replying. Your votes do have an effect on what we spend time on.
Could a non-combat targeted AoE ability be added as a default ability? Heavy weapons are the only weapon that can be aimed at any time because the ground targeting.