Create placeable player outposts as an alternative to bases for planet control.

Create placeable player outposts as an alternative to bases for planet control.
This idea/suggestion is Open. You can respond to ask questions or discuss the idea and either vote it up or down if you believe it should or should not be implemented, respectively. Popular suggestions and ideas will be considered by the development team to become reality in-game.
Proposal
I propose we create a schematic for a compound. Think of the likes of the outside of the static base on naboo, with the protection for the terminals, and crates, and cover. With different way to attack but remove the buildings.

The sheild could be smaller and over a small section with the starting terminal so you can fight better rather than run in circles.

This would make the fight far more exciting certainly remove some rinse and repeat burnout. Maybe have a couple of configurations.
Justification
The fighiting style at the bases is very 1 dimensional and gets old fast.
Motivation
Make the pvp fighting in the gcw more fun
I like the concept of base busting and dropping the shield whilts holding it down. However the actually fighting is very repeatative and a little dull. I think it could be easily improved.

The current fight is ring around the rosie of the shield playing opposite sides, followed by pekkabo in the door way. Resulting in an epilectic fit when you try to breach the door. This same pattern can go on far ages and is really the same every base.

I m not saying these shouldnt exist, Im saying we could simply add a new compound style base that can be placed.
 
Running in a circle while rubber banding because the shield is a 2D sprite spinning on the Z axis and hard to tell where it starts and stops isn't fun and requires no real skill expression. More LoS always. Upvoted.