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+ Added +
Restoration is turning five years old! In preparation for the Anniversary at the end of the month, everyone who logs in right now, and during each weekend this month, will receive a gift box on each of their characters. Each week, a new painting and badge will be given out. In addition, the first five times that any of your characters open a celebration box, they will earn 500 Galactic Fortitude tokens and 500,000 Credits, for a total of up to 2500 tokens and 2.5M credits over the event. New paintings and badges will be available during these windows:
- Week 1: Available now through Friday morning at Midnight Eastern time.
- Week 2: Available from Friday, May 8 through Monday, May 11 at Midnight Eastern time.
- Week 3: Available from Friday, May 15 through Monday, May 18 at Midnight Eastern time.
- Week 4: Available from Friday, May 22 through Monday, May 25 at Midnight Eastern time.
- Week 5: Available from Friday, May 29 through Monday, June 1 at Midnight Eastern time.
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+ Added +
Pilot skills now show on the XP monitor.
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+ Fixed +
Commands that do not trigger the Macro Reset timer can now be aliased properly again.
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+ Fixed +
Storyteller Prop Names are no longer affected by the Show All Object Names option.
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+ Fixed +
The retired "Profession Wheel" button no longer shows in space.
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+ Changed +
Tier 5 bases may now be placed by militia in addition to mayors of a factionally aligned Rank 5 city, and no longer block other base registration.
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+ Changed +
PvP bases no longer require 5 PvE bases on a planet to be placed. The limit of one PvP base per faction per planet still exists.
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+ Changed +
PvP base vulnerability now follows these rules:
- Watchtowers will grant discovery missions to find PvP bases, with an additional message indicating that it's a PvP base.
- After discovery, the base will become eligible for shield disruption after 1 hour.
- Two hours after that eligibility window starts, if the base has not been destroyed, it will become invulnerable again and unable to be attacked for 9 hours.
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+ Changed +
GCW bases may no longer be placed in a planet's Uncontested Region.
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+ Fixed +
NPCs that were disabled during a Flashpoint will not reappear for five minutes after the Flashpoint has ended, during camp teardown.
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+ Fixed +
Corrected an issue that allowed skill mods like Heal Action Cost and Camouflage from being turned into Powerups. Any existing powerups will no longer function.
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+ Fixed +
Leftover creature lairs will now be destroyed after a mission completes. This should address large number of spawns that arose from Recon missions in certain areas.
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+ Fixed +
Astromech Serving Droid patrol waypoints now function properly.