- Proposal
- Mastering any base profession should make you CL15
- Justification
- Open up the CL range in which all players can participate in the use and purchaseof varying levels of goods and services.
- Motivation
- Mostly motivated by such an alt heavy game experience right now.
I'd like to see all base profession masteries make you CL15.
Currently, Scout, Sharpshooter, and Brawler masteries give you CL15. Medic gives you CL14? maybe the skill calc is wrong.
I dont mean stacking multiple base professions to get 15, 30, 45, CL. Just a base 15 when you master one.
CL15 would allow players to have a main character that can shop around for low level weapons, armor, food, etc. Also can join a spin group when they feel like it.
Expanding gameplay variety beyond just making alts would be nice. A little more focus on having a main that can participate in other gameplay types without breaking anything. Not like a CL15 is going to imbalance the game loop. In fact, it can open up niche markets for crafters, and more roleplay opportunities.
thank you
Currently, Scout, Sharpshooter, and Brawler masteries give you CL15. Medic gives you CL14? maybe the skill calc is wrong.
I dont mean stacking multiple base professions to get 15, 30, 45, CL. Just a base 15 when you master one.
CL15 would allow players to have a main character that can shop around for low level weapons, armor, food, etc. Also can join a spin group when they feel like it.
Expanding gameplay variety beyond just making alts would be nice. A little more focus on having a main that can participate in other gameplay types without breaking anything. Not like a CL15 is going to imbalance the game loop. In fact, it can open up niche markets for crafters, and more roleplay opportunities.
thank you