Make it so Jedi eject LD when they log out inside of a heroic

Make it so Jedi eject LD when they log out inside of a heroic
  • Thread starter Thread starter Alveric
  • Start date Start date
  • Not Implemented Force Sensitive 
This idea/suggestion has been flagged as Not Implemented because of a lack of popularity, lack of interest, lack of feasibility, or other determination by the Development Team, so the suggestion will not be implemented. Once a suggestion has been flagged this way, the decision is final. Although the issue may be raised again in the future after a six month cooldown. A response explanation from the Development Team can be found in the thread.
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Proposal
Make it so Jedi eject LD when they log out in a Heroic. The world shouldn't be safe for them. For instance, I murdered a LD Jedi today who logged out on Mustafar. Why should Heroics be any different?
Justification
Too many safe spots in the game with all these Heroics.
Motivation
There are already many unfair additions to this server to help coddle Jedi. Heroics need revamping anyway. This is a good first step.
Latest fashion is Jedi logging out at the end of a Heroic instead of ejecting, then hopping on an alt. Spirit of SWG should be fight, run, or die. Not log out. If you log out in the game world, especially risking your life running end-game content, you should be defenseless and ready to die.
 
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Latest fashion is Jedi logging out at the end of a Heroic instead of ejecting, then hopping on an alt. Spirit of SWG should be fight, run, or die. Not log out. If you log out in the game world, especially risking your life running end-game content, you should be defenseless and ready to die.
I support
 
They are removed from the instance, after a given amount of time. This is to allow the fact that this game has some desync and other issues.

Down voted cause this just sounds like crying
 
They are removed from the instance, after a given amount of time. This is to allow the fact that this game has some desync and other issues.

Down voted cause this just sounds like crying
No they aren't. This is only upon logging back in. Still unfair.
 
Counterpoint, it's pretty funny to think about someone waiting around outside hoth for two hours and then getting so frustrated they make a pv about it
 
Wake me up when someone here can give a counter-point on the basis of the suggestion, which is not to do about when somebody logs in, but when somebody logs out, and also offers a feasible and logical justification for why the uttermost riskiest content in the game should offer an infinite safe space for a Jedi to log out and maybe not log in for many hours to avoid death. Because I'll tell you right now: Even Mr. Aconite agrees with me, and that's saying something.
 
Going to have to downvote this one.
If a Jedi is banking their life on the fact that they need to stay in an instance, then the BH's job has already been done for them.
The real restriction of a Jedi bounty is the restriction on player freedom to play the alpha class unimpeded.
If they are staying inside an instance, then their gameplay loop has already been disrupted, and they can't really play that character anymore.
From my point of view the consequences of visibility have, therefore, already been applied.
If a Jedi chooses to log out inside an instance, there is functionally no difference than that Jedi being ghosted at the ranch.
It is actually worse because they will not have that bounty cleared when they log back in.
Part of being a bounty hunter is waiting, and some Jedi choose to impede their gameplay loop to attempt to hinder you, and I see waiting for them as just part of the job.
We all know where the instance ejection points are, grab a chair and get some popcorn if you really want to see them blue, otherwise, quit complaining and go get another bounty.
 
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Well it is not the "latest fashion" and has been going on the whole time. But Xeno above pretty much summed it up. Downvote from one Bh to another.
 
If a Jedi is banking their life on the fact that they need to stay in an instance, then the BH's job has already been done for them.
The real restriction of a Jedi bounty is the restriction on player freedom to play the alpha class unimpeded.
If they are staying inside an instance, then their gameplay loop has already been disrupted and the consequences of visibility have already been applied.
If a Jedi chooses to log out inside an instance, there is functionally no difference than that Jedi being ghosted at the ranch.
It is actually worse because they will not have that bounty cleared when they log back in.
Part of being a bounty hunter is waiting, and some Jedi choose to impede their gameplay loop to attempt to hinder you, and I see waiting for them as just part of the job.
We all know where the instance ejection points are, grab a chair and get some popcorn if you really want to see them blue, otherwise, quit complaining and go get another bounty.

Downvote.
This post is merely theatrics. You said much without saying anything, and then suddenly came to a conclusion, almost on a whim, that “BH is about waiting, pull up a chair and get some popcorn.” You also made a subjective statement that it’s worse for a Jedi to login without a bounty cleared, implying that the proper gameplay loop is for a Jedi to suicide to a Bounty Hunter as fast as possible to return to their normal gameplay cycle of low visibility and no bounty. “That’s the experience”, says you. Except that isn’t the normal Jedi/ bounty hunting experience, and never has been, when a player is out clearing the most difficult content of Star Wars Galaxies. This is the gameplay loop when a Jedi is hiding in their home, safe and sound, low visibility, not when a Jedi has a 5.1 million bounty on their head and is clearing the riskiest content in the game. Logging out while being hunted should surely mean death according to the LD mechanics. That is why LD exists, to prevent the player from logging out to avoid gameplay consequences.

Again, I am waiting for someone to provide an actual rebuttal, not theatrics, or their own vision on what “bounty hunting” should be. Logging out in a heroic isn’t disrupting the gameplay loop of a Jedi, it’s disrupting the symbiotic relationship between Bounty Hunter and Jedi PvP.

Screencap provided of dead LD Jedi. The normal gameplay behavior of a Jedi who logs out while being hunted. While not in their home. Etc etc.
 

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So why is the LD there for normies? Plus your example only works if a BH is actually close enough to reach them before they are gone. They don't stay LD forever. "Logging out while being hunted should surely mean death." is a ridiculous comment. How would they even know they are currently being hunted for one thing?
 
So why is the LD there for normies? Plus your example only works if a BH is actually close enough to reach them before they are gone. They don't stay LD forever. "Logging out while being hunted should surely mean death." is a ridiculous comment. How would they even know they are currently being hunted for one thing?
They should stay LD for as long as the normal game mechanics allot. That seems fair. If no Bounty Hunter is hunting them, then fair game to them. The problem arises is when Jedi with gigantic bounties, breach charges etc. go to clear the end-game PVE content and decide to log-out to avoid any repercussions. Simply not being able to login while the Bounty Hunters are present is not a viable consequence. Correct me if I’m wrong, but a ghosting death on this server has far more repercussions. Forgive me if I don’t know it off the top of my head, I’m not a Jedi here. But isn’t it like 1 million xp lost? That is far more severe than simply being unable to play your character for a couple hours. And if a Bounty Hunter doesn’t have a Doctor alt or something similar present, they can only stand there so long. The Jedi should be forced out of the instance with LD logout and face the consequences of risking their character to run the most difficult content. I’ve already had this discussion with Aconite and he has agreed with me, so what I’m saying here isn’t outlandish or anything.
 
The death for a Padawan is 18 hour ghost and 1 million xp. The xp is easy to get back and most have it banked already. Again you are mxing things here. How does the Padawan in the heroic even know the BH is "present"? I don't have an issue with them not being able to log out inside an instance but that is different than want you are suggesting.
 
This post is merely theatrics. You said much without saying anything, and then suddenly came to a conclusion, almost on a whim, that “BH is about waiting, pull up a chair and get some popcorn.” You also made a subjective statement that it’s worse for a Jedi to login without a bounty cleared, implying that the proper gameplay loop is for a Jedi to suicide to a Bounty Hunter as fast as possible to return to their normal gameplay cycle of low visibility and no bounty. “That’s the experience”, says you. Except that isn’t the normal bounty hunting experience, and never has been, when a player is out clearing the most difficult content of Star Wars Galaxies. This is the gameplay loop when a Jedi is hiding in their home, safe and sound, low visibility, not when a Jedi has a 5.1 million bounty on their head and is clearing the riskiest content in the game. Logging out while being hunted should surely mean death according to the LD mechanics. That is why LD exists, to prevent the player from logging out to avoid gameplay consequences.

Again, I am waiting for someone to provide an actual rebuttal, not theatrics, or their own vision on what “bounty hunting” should be. Logging out in a heroic isn’t disrupting the gameplay loop of a Jedi, it’s disrupting the symbiotic relationship between Bounty Hunter and Jedi PvP.

Screencap provided of dead LD Jedi. The normal gameplay behavior of a Jedi who logs out while being hunted. While not in their home. Etc etc.
You're ignoring my point. A Jedi LD in the open world is not the same as a completed instance.
In the open world you can do things such like farming and/or PvP where a Jedi can make use of their competitive advantage, and with this comes the risk of being hunted.
You cannot do any of that inside a completed instance, it is the same thing as a Jedi being LD inside a home because they are essentially trapped there.
Either they sit there and twiddle their thumbs for however long the instance timer is, or you've done your job, and they can't play their Jedi anymore.
The ability to play on an alt isn't really an argument either because you could also do that while your Jedi is ghosted.
 
Again, there is a clear distinct difference between an instanced Heroic where end game characters farm hundreds of millions of credits per week, to a Jedi standing in their private home, risking nothing. Forgive me if I ignore anything else you just said, but before you acknowledge this difference I rather not discuss further.

EDIT: this is without acknowledging that there are breach charges on this server so standing in a home is not safe for any Jedi over 500k bounty.
 
The death for a Padawan is 18 hour ghost and 1 million xp. The xp is easy to get back and most have it banked already. Again you are mxing things here. How does the Padawan in the heroic even know the BH is "present"? I don't have an issue with them not being able to log out inside an instance but that is different than want you are suggesting.
I apologize. I don’t really fully understand Jedi mechanics on this server. I’m not a Jedi. But I standby what I said that being ghosted is worse than having to logout for an hour.
 
Your hyperbole aside I again point out there is a difference between not being able to log out inside the instance and what you are suggesting. I also wonder if you have had this conversation with the devs and they agree what need for this PV even? I would also ask what happens if someone loses connection inside an instance? What about the smugglers that are on the boards? I sense frustration at being foiled and it comes up from time to time but saying "Logging out while being hunted should surely mean death" is just wrong.
 
Your hyperbole aside I again point out there is a difference between not being able to log out inside the instance and what you are suggesting. I also wonder if you have had this conversation with the devs and they agree what need for this PV even? I would also ask what happens if someone loses connection inside an instance? What about the smugglers that are on the boards? I sense frustration at being foiled and it comes up from time to time but saying "Logging out while being hunted should surely mean death" is just wrong.
If a Jedi disconnects or goes LD in the open world with a bounty, and a bounty hunter is hunting them, they will possibly die. They can even be breached out of their homes while LD. I have done this several times. There is no difference between playing in the open world and a heroic. Well, there *shouldn’t* be.

If a Jedi is brave enough to risk their character by running a heroic, they should face the obvious consequences that clearing any other bit of content in the game entails. Whether they fight, or run, die or win, it doesn’t matter. The point is, logging out isn’t a core gameplay mechanic. At least, after a certain time frame. While a player is LD, they are open to be killed. This has and always will be a thing.
 
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