- Proposal
- Make buffs (and possible wound heals) most effective ONLY at a medical center bedside
- Justification
- The current mechanism makes medical centers obsolete, and disrupt immersion by crowding buff bots at doorways.
- Motivation
- Mostly I long for the old days of social interaction inside hospitals
There is a recent suggestion to move the doctors to the cantina, which is generally believed to be bad.... but it seems EVERYONE agrees that moving doctors out of the door in Mos Eisley would be nice. SO I propose:
1. Create 3 levels of effectiveness for buffs and perhaps wound heals. Lowest level is when in the field, middle level is in a camp with the appropriate module, highest level is when using a hospital bed.
I do not know exactly how you would code the last part. But it would be neat I think to make the hospital bed a SMALL credit sink for doctors to lease in order to provide the highest buffs. But the intended result is to make a hospital bed that is staffed by a doctor the clear answer to your medical needs. I proposed this, because the other thread had a lot of downvotes specifically because of the cantina proposal, so I am offiering an alternative to possibly get traction.
1. Create 3 levels of effectiveness for buffs and perhaps wound heals. Lowest level is when in the field, middle level is in a camp with the appropriate module, highest level is when using a hospital bed.
I do not know exactly how you would code the last part. But it would be neat I think to make the hospital bed a SMALL credit sink for doctors to lease in order to provide the highest buffs. But the intended result is to make a hospital bed that is staffed by a doctor the clear answer to your medical needs. I proposed this, because the other thread had a lot of downvotes specifically because of the cantina proposal, so I am offiering an alternative to possibly get traction.