Proposal
New Padawans with no other skill points are CL 1, The training Saber should also be CL 1 (it's currently CL 7).
This is a preparation issue, not a broken game mechanic
Padawans should NOT be allowed to reach a Visibility Level that would get them flagged for PvP. That should be for Knights/Masters only.
The Ranch should provide a *Visibility* meter for Padawans to learn the timing of how long it takes to clear their Vis.
Pretty sure we all watched Vader kill the younglings, they don't need a safety net, they need to pay attention to the in-game cues telling them they're visible.
Padawans should not suffer the extreme death penalty that comes with Jedi. The loss of a massive amount of hard earned EXP and the (WTF) time out of 18 hours in today's gaming environment is not realistic.
The death mechanics aren't harsh enough, imho. 500k XP for PvE deaths and 1 mil XP from PvP. if you're smart about it, it can take as little as 10-15 minutes of grinding to get back to 1 mil in a good group. You die around bed time, you can get back on after work the next day. If you don't have the time to play a Jedi, there are 32 wonderful profession choices out there that will not restrict you based on deaths.
Justification
As one of the hardest/longest/grinding paths in the game, the Jedi have very little support systems. These minor changes would make the transition much more helpful.
The best part of SWG is the consequences of being a dumbass when you're trying something new. You don't need guardrails, you should factor in the learning curve when making decisions.
Motivation
Just unlocked my Padawan and got killed with-in 30sec because I was unable to use any other skills (Melee/1H/2H) with a saber, a new Padawan has 2 noobie attacks and is literally CL 1.
Coming out with a CL 75+ and not being about to do anything but DIE was a very painful way to start my new path.
Where were the skills you had from doing the village? Did you go to the village as a crafter? If so, you should have immediately gone and grabbed some quick skills after phase 4 when the village was being attacked, maybe Doctor or CM to help you get some healing abilities and levels under your belt. Maybe a little Brawler/Marksman to give a some more offense.
Minor quality of life changes to Padawan
I don't think this is helping anyone, it's just giving lazy players who unlocked the alpha class protection from threats that are disadvantaged compared to them or will be very shortly.