Update 1.4.1 - Harmony

Update 1.4.1 - Harmony
  • Thread starter Thread starter Aconite
  • Start date Start date
  • Featured Patch Notes 
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News Cover Description
The Harmony update brings a major quality-of-life overhaul across the game, including powerful Bazaar search improvements, inventory and datapad filtering, guild management enhancements, factory and harvester automation, UI scaling options, and a new House Demolition Program to clean up abandoned structures. Alongside the annual Festival of Harmony event, the patch also adds new Activity Award rewards and bug fixes.
News Cover Image
https://fs.swgr.org/1cf86163ebd37eb2c59458b390fce17f/141PatchHeader.png
The server was taken down for maintenance today, and an update was applied. Be sure to close the game and run your launcher. The update notes are as follows:
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Client
Bazaar
  • + Added +

    Projectile Style (the bolt appearance) is now a viewable and searchable attribute for ship components. The emblem of the Galactic Senate enotes that this patch note originated from requests or influence from one or more Galactic Senators.

  • + Added +

    Whether a ship part has been reverse engineered is now a viewable and searchable attribute for ship components. The emblem of the Galactic Senate enotes that this patch note originated from requests or influence from one or more Galactic Senators.

  • + Added +

    Vehicle components are now a separate category in the Bazaar and vehicle component-specific attributes can now be searched. An icon of a chat bubble denotes that this patch note originated from concepts introduced by the community in a PlayerVoice.

  • + Fixed +

    All ship component attributes (especially Min/Max damage) are now properly searchable. Additionally, component-specific attributes (e.g. Engine Top Speed) are now restricted to their sub-category. Certain percentage-based filters that did not work properly were removed. The emblem of the Galactic Senate enotes that this patch note originated from requests or influence from one or more Galactic Senators.

Chat
  • + Fixed +

    A problem where /tt sometimes omits the first word of a message has been resolved.

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Combat
  • + Fixed +

    Several abilities that were incorrectly blocked while the Stun debuff was active have been fixed.

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Community
  • + Added +

    Guild Leaders can now customize the mail message sent to new guild members via the Remote PA Device. The emblem of the Galactic Senate enotes that this patch note originated from requests or influence from one or more Galactic Senators.

  • + Added +

    Guild Leaders can now set a Message of the Day (MOTD). The MOTD will be displayed to any guild members in their chat box when they first log in and when using the /guildShowMOTD command. The emblem of the Galactic Senate enotes that this patch note originated from requests or influence from one or more Galactic Senators.

  • + Added +

    Guild Leaders can now connect their GuildChat channel in-game to a channel in their own Guild's Discord Server (similar to the Galaxy Chat integration). Setup of this can be managed through the Remote PA Device. Setup the Guild Chat Discord Bot via the instructions here.

  • + Changed +

    City Shuttleports are once again only placeable at Rank 4 and above, matching their requirement to function.

Player Activity Awards
  • + Added +

    Tier 4 token awards will now additionally be granted every 12 months starting at 36 months for the "day" rewards and every 1,000 hours starting at 2,000 hours for the "hour" rewards.

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Content
  • + Fixed +

    Corrected a dialogue issue with Jano in the Tasty Dried Critters quest.

Hoth
  • + Added +

    Unidentified Bones and Rebel Clearance Badges now drop from Assassins and Commanders.

  • + Changed +

    Vader and Luke have had their damage rebalanced and are now tauntable.

Heroics
  • + Changed +

    IG-88:

    • Droideka loot chance has been doubled.
    • Super Battle Droid damage has been reduced.
    • Flamer cone width has been reduced and rocket refire timer has been increased.

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Crafting
Factories and Harvesters
  • + Added +

    A new "Fill for X runs" button to the ingredient list view has been added which allows players to add enough resources for up to a defined amount of runs.

  • + Changed +

    Harvesters now allow you to transfer the complete contents of the hopper instead of being capped at 100k. An icon of a chat bubble denotes that this patch note originated from concepts introduced by the community in a PlayerVoice.

  • + Fixed +

    Factories will now correctly show the serial number of looted items (e.g., Krayt scales) and the needed amount in the "List Ingredients" view.

  • + Fixed +

    Improved filter logic that applies to the transfer of ingredients when using the "List Ingredients" view. Factory crates can also now be partially transferred.

  • + Fixed +

    An issue where the container transfer logic was not properly recognizing ingredients that are not tied to a specific serial number but are inside a factory crate (e.g. Casks) has been resolved.

Crafting Stations
  • + Fixed +

    A bug where crafting stations were not applying their buffs correctly when they loaded in after a player entered a house has been resolved.

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Events
House Demolition Program
Tired of the Rebel Alliance using abandoned structures as bases and safe houses, the Empire is instituting a galaxy-wide effort to remove deserted buildings. Any house, factory, or player association hall that has been abandoned by its owner has been targeted by the Galactic Vacant Building Demolitions Crew for destruction. The Empire has decreed that these buildings cannot be accessed and must be destroyed.
  • + Added +

    Structures owned by accounts that have not been active for more than six months have been flagged with (Abandoned) on their sign. Players can radial the sign to call for demolition of the abandoned structure. The demolished structure will be packed up and returned to the owner's datapad. Participating players can earn badges for the number of structures they destroy. Note: There are no Lucky Despot rewards for this event, only the badges.

Festival of Harmony
  • + Added +

    The Festival of Harmony, a celebration of acceptance and the diversity of our galaxy, is taking place this month. A crackdown by the Empire has ruined plans for most festivities, but several new and returning contraband items are available for purchase with credits on the Galactic Fortitude Vendor.

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Force Sensitive
  • + Changed +

    The ability to travel to the Ranch via a travel terminal now has the same restrictions, but not cost, as an Advanced ITV.

  • + Fixed +

    Jedi trophies should now be granted properly to all participating bounty hunters on a mission completion.

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Galactic Civil War
  • + Changed +

    GCW Colonel/Mercenary Notorious aura reduced from +100 defense/+40 accuracy/+400 kinetic and energy protection to +25 defense/+25 accuracy/+250 kinetic and energy protection. The emblem of the Galactic Senate enotes that this patch note originated from requests or influence from one or more Galactic Senators.

  • + Changed +

    Flashpoints now grant 3 points per Objective captured, and 1 point per kill, towards determining a winner. The emblem of the Galactic Senate enotes that this patch note originated from requests or influence from one or more Galactic Senators.

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Items & Equipment
  • + Changed +

    All familiars that were tradeable in the datapad are now tradeable in their item form too.

  • + Fixed +

    All heroic jewelry now properly displays its combat level requirement.

  • + Fixed +

    An issue causing looted weapon attributes to overwrite shared SEA attributes on Taskmaster weapons has been resolved.

  • + Fixed +

    An issue preventing recrafted GCW weapons with a rank requirement from being equipped by mercenaries has been fixed.

Vehicles
  • + Fixed +

    An issue with how Booster Cooldown stats were displayed has been corrected.

  • + Fixed +

    An issue preventing use of Vehicle Boosters over water has been corrected.

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Misc.
  • + Changed +

    For ease of use, /unstuck and /unstick now both work for unsticking.

  • + Fixed +

    A bug that caused some items to not be insured when using the "Insure All" button has been resolved.

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Prestige
Manufacturing
  • + Changed +

    Hand crafting Manufacturing Prestige has been increased by 8x.

Surveying
  • + Added +

    Surveying to find a Sweet Spot concentration of a resource will now grant 500 Surveying Prestige XP. Solar, Water, Wind, and Ore have a Sweet Spot threshold of 60% and all other resource types are 85%. Each player may discover one Sweet Spot per named resource, however, multiple players can discover the same Sweet Spot.

  • + Changed +

    Discovering a new resource via radialing the resource now grants 1,000 Surveying Prestige XP, up from 250 XP.

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Professions
Berserker
  • + Changed +

    Berserk's Armor Bypass buff effect now only applies when holding a Melee weapon. The emblem of the Galactic Senate enotes that this patch note originated from requests or influence from one or more Galactic Senators.

Bio-Engineer
  • + Changed +

    Increased Incubation Time Reduction from -1 minute per point to -5 minutes per point.

Carbineer
  • + Added +

    Master Carbineer now grants Improved Rapid Fire, which has a 20 second duration over basic Rapid Fire. The emblem of the Galactic Senate enotes that this patch note originated from requests or influence from one or more Galactic Senators.

  • + Changed +

    Suppression Fire has been moved to Carbineer xxx4 (from Master Carbineer). The emblem of the Galactic Senate enotes that this patch note originated from requests or influence from one or more Galactic Senators.

  • + Changed +

    Scatter Shot now has a 20 meter range, a 165-degree cone, a 5.5s cooldown (from 3.5s), and applies a short self-buff after it lands; each successful target hit adds a stack that increases the damage of the next ability by 0.5/1.5%. The emblem of the Galactic Senate enotes that this patch note originated from requests or influence from one or more Galactic Senators.

  • + Changed +

    Full Auto Area base damage has been reduced, but grants bonus damage with a Carbine. The emblem of the Galactic Senate enotes that this patch note originated from requests or influence from one or more Galactic Senators.

Jedi
  • + Changed +

    Force Focus reactive healing reduced from 1% incoming damage per stack to 0.5% incoming damage per stack. Guardian Heroic Jewelry sets purchased before the update will be eligible to exchange for another set through the radial menu, until July 7 2026. The emblem of the Galactic Senate enotes that this patch note originated from requests or influence from one or more Galactic Senators.

  • + Changed +

    Force Aura, Force Valor, Force Valor Melee, and Breach Guard now cost more Force: base versions 100 -> 150, improved versions 150 -> 200, Breach Guard 150 -> 200. The emblem of the Galactic Senate enotes that this patch note originated from requests or influence from one or more Galactic Senators.

  • + Fixed +

    Force Focus now properly clears Force Armor and Force Shield, and no longer clears Guardian Strike.

  • + Fixed +

    The Force Focus tooltip now says incoming attacks heal for a percentage of their damage, instead of describing it as chance-based.

Pistoleer
  • + Added +

    Quick Draw now deals 25 flat damage to Mind (on top of the existing Health damage and 100 Action damage).

  • + Added +

    Firearm Strike line now includes a large damage bonus with Pistols.

  • + Added +

    Mobility Shot now gives +50 defense while active.

  • + Changed +

    Fumble now has a lower cooldown of 35 seconds, and its duration is reduced from 5s to 3s baseline. The Gunslinger set bonus now grants Fumble duration increases: +2s at 4-piece, +4s at 5-piece (and no longer grants Cooldown reduction).

  • + Changed +

    Fumble now has a recourse timer, and heals 500 action when it wears off.

  • + Changed +

    Fan Shot debuff duration increased from 10s to 15s.

Smuggler
  • + Changed +

    Last Ditch has been reverted/redesigned back into a single-target scaling damage attack instead of a cone debuff. The ability's damage and global cooldown have been reduced, and damage now scales based on missing health. At full health the ability will do 0.5x damage, and near death it will do up to 3x damage. It also grants bonus damage with a Pistol. The emblem of the Galactic Senate enotes that this patch note originated from requests or influence from one or more Galactic Senators.

Sniper
  • + Changed +

    Sniper Shot's Armor Break debuff no longer stacks. The emblem of the Galactic Senate enotes that this patch note originated from requests or influence from one or more Galactic Senators.

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Space
  • + Changed +

    The standard distribution of Armor Mass rolls for Level 9 and 10 have been adjusted from a maximum of 0.483 to 0.433, aligning with lower tiers of Armor. Existing looted Armors are not being adjusted at this time but may be subject to recalibration in the future.

  • + Changed +

    The /beacon command no longer disrupts the player with a popup and instead re-uses an existing waypoint. An icon of a chat bubble denotes that this patch note originated from concepts introduced by the community in a PlayerVoice.

  • + Changed +

    When targeting players in space, their ship type is now displayed. The emblem of the Galactic Senate enotes that this patch note originated from requests or influence from one or more Galactic Senators.

  • + Fixed +

    The Loot Box: Capacitor - SubPro Experimental Capacitor (Unknown) (RE 10) will now grant the corresponding item.

  • + Fixed +

    Gunships escorting the Corvette in Kessel will now hyperspace once the Corvette is killed, preventing any "death balls" of gunships at the patrol exit point.

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User Interface
General
  • + Added +

    A new slider in the in-game Interface options now allows you to adjust the font size of the entire User Interface. This replaces the previous client config option. The font size can be adjusted between 12 (legacy SWG default), 13 (the new default) and 14 (the previous default). We are still working on ensuring all user interface elements properly size and fit all text regardless of view. Please continue to report any bugs with text breaks/overlay so they may be addressed in future patches.

  • + Fixed +

    Several UI elements have been adjusted to accommodate for larger font sizes, such as bazaar, mission browsers and crafting windows.

Inventory and Datapad
  • + Added +

    You can now select, drag, and delete multiple items at once in your inventory and datapad by holding the Ctrl key to multi-select or using Shift to select from a range. Additionally, new search bars have been added to both to allow you to filter items in the containers by name and item type. An icon of a chat bubble denotes that this patch note originated from concepts introduced by the community in a PlayerVoice.

  • + Added +

    The datapad now has a new "Manufacturing Schematics" tab to reduce clutter in the "Data" tab. The emblem of the Galactic Senate enotes that this patch note originated from requests or influence from one or more Galactic Senators.

  • + Changed +

    The "Volume" attribute has been renamed to "Amount" and is now used to indicate the amount in a stack or the remaining quantity of an item.

Command Browser
  • + Changed +

    Macros are now sorted in alphabetical order. An icon of a chat bubble denotes that this patch note originated from concepts introduced by the community in a PlayerVoice.

 
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