Galactic Civil War Invasions | SWG Restoration

Galactic Civil War Invasions

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  • The Galactic Civil War Invasions are scheduled Events where one faction attacks a city and the other faction defends it.

    The cities which get invaded are:

    The faction that has control of the region at the start of the Construction Phase play the part of the defenders and the other faction become the attackers. If there is no faction that is in control of the region (the region is 50% Rebel and 50% Imperial) then "other factors" will determine who attacks and who defends.
    • The goal for the attackers is to invade the city and to kill the General
    • The goal for the defenders is to prevent the attackers from killing the General
    The General is going to be at the center of the city.

    Unique to Restoration: If a player that is Combatant (not On Leave) comes within 120m of the General, they will automatically be flipped to Special Forces and be attackable by other Special Forces of the opposing faction.

    Note: Only the factional percentage score for the region determines the attackers/defenders. The previous Invasion does not. It is possible for one faction to be successfully conquered time and time again but still hold control of the region and as such remain as the defenders.

    Invasion Times​


    Galactic Civil War Invasions occur multiple times during the day. Expand the Invasion Times table to see the hour at which they start, for each city.

    Bestine, TatooineDearic, TalusKeren, Naboo
    GMTESTPST
    01:0020:0017:00
    04:0023:0020:00
    07:0002:0023:00
    10:0005:0002:00
    13:0008:0005:00
    16:0011:0008:00
    19:0014:0011:00
    22:0017:0014:00
    GMTESTPST
    00:0019:0016:00
    03:0022:0019:00
    06:0001:0022:00
    09:0004:0001:00
    12:0007:0004:00
    15:0010:0007:00
    18:0013:0010:00
    21:0016:0013:00
    GMTESTPST
    02:0021:0018:00
    05:0000:0021:00
    08:0003:0000:00
    11:0006:0003:00
    14:0009:0006:00
    17:0012:0009:00
    20:0015:0012:00
    23:0018:0015:00

    Phases​


    Galactic Civil War Invasions consist of two phases and any profession can participate in these phases.
    1. Construction
    2. Invasion

    Phase 1: Construction​

    The first phase is where crafters are critical. The defending faction will need to bolster their defenses, while the attacking faction will work on their invasion force. This phase lasts for 30 minutes.

    There are a number of missions that players can take.

    Crafters begin by constructing tools using resources available freely from the Resource Terminals in the Camps. The quality of these tools can be changed by Smugglers slicing the terminals.

    Expand the Construction Tools table to see which profession crafts which construction tool.

    ProfessionConstruction ToolExperimentation Used
    Master ArchitectBarricade Construction ToolStructure Experimentation
    Master ArchitectTower Construction ToolDroid Experimentation
    Master WeaponsmithTurret Construction ToolWeapon Experimentation
    Master ArmorsmithPatrol Construction ToolFood Experimentation
    Master ArmorsmithOffensive Patrol Construction ToolArtisan Experimentation
    Master Droid EngineerCombat Vehicle Construction ToolArtisan Experimentation

    All players can then use tools to add resources to the Pylons that can be found scattered throughout the city or on the invasion route. Crafters are the most efficient Pylon crafters, although other Professions can take part in this stage if a crafter gives them the tools.

    Pylons Available to AttackersPylons Available to Defenders
    • Patrol Point Pylons
    • Barricade Pylons
    • Turret Pylons
    • Tower Pylons

    For every tool that is used in building up a Pylon, a crafter accrues one fatigue point whilst other Professions suffer five. The number of resources added to the Pylon is the same for all Professions but is dependent upon the stats that the tool have. Pylons take on different levels which are dependent on the amount of resources used in their construction.

    Resources UsedPylon Level
    00
    1 to 491
    50 to 992
    1003

    Pylons that remain at level 0 will not transform into a combat resource once the Construction Phase is over.

    Fatigue is a stackable debuff that increases the time required to add resources to a Pylon. A second is added to this timer for each ten debuffs that a player receives. The debuff is capped at a difficult to obtain 1000, meaning that a maximum of 100 seconds is added to the timer (bringing it to a total of 1 minute and 50 seconds). Entertainers can remove this fatigue and by doing so speed up the construction rates of their side.

    There are quests that revolve around adding resources to a Pylon 10 times for each type of Pylon.

    Upon completing Galactic Civil War Construction Quests, the player will be rewarded GCW points, tokens, and start the collection depending on the type of Pylon quest they did. Combatants receive 250 GCW points and 5 GCW tokens, while Special Forces are given 500 GCW points and 10 GCW tokens.

    Patrol Point Pylons​

    These Pylons are the only ones that are available to both attackers and defenders. They spawn factional NPCs of various strength, depending on how many resources the pylon had at the end of the construction phase.
    • The attacking patrol points spawn NPCs that march towards the city
    • The defending patrol points spawn NPCs that do not move
    Completing the quest associated to these pylons progresses the Imperial/Rebel Patrol Point Construction collection.

    Pylon LevelResources UsedNPC Level
    00Does not spawn
    11 to 49Level 60
    250 to 99Level 80
    3100Level 80 Elite

    Vehicle Pylons​

    These Pylons are only available to attackers and spawn factional vehicles of various strength, depending on how many resources the pylon had at the end of the construction phase. These points spawn vehicles that march towards the city.

    Completing the quest associated to these pylons progresses the Imperial/Rebel Vehicle Construction collection.

    Pylon LevelResources UsedVehicle Level
    00Does not spawn
    11 to 49Level 60
    250 to 99Level 80 Elite
    3100Level 80 Boss

    Siege Vehicle Pylons​

    These Pylons are only available to attackers and spawn a large factional vehicle at the end of the construction phase if the pylon reaches 100 resources. If the pylon did not reach 100 resources, nothing will spawn.

    Siege vehicles may only be built in the Dearic, Talus and Keren,Naboo invasions.

    Completing the quest associated to these pylons progresses the Imperial/Rebel Siege Vehicle Construction collection.

    Pylon LevelResources UsedSiege Vehicle Level
    00Does not spawn
    01 to 49Does not spawn
    050 to 99Does not spawn
    3100Level 100 Boss

    Barricade Pylons​

    These Pylons are only available to defenders and become Barricades and shield nearby players and NPCs during the Invasion Phase. They do not have levels, but their hit points are increased by 1000(TODO: CHECK THIS) for each resource used.

    Completing the quest associated to these pylons progresses the Imperial/Rebel Barricade Construction collection.

    Resources UsedBarricade Health
    0Does not spawn
    1-1001000 per resource used

    Turret Pylons​

    These Pylons are only available to defenders and become Turrets that are controlled by an AI and fire on enemy units. They do not have levels, but their hit points are increased by 1000(TODO: CHECK THIS) and do increased damage per shot for each resource used.

    Completing the quest associated to these pylons progresses the Imperial/Rebel Turret Construction collection.

    Resources UsedTurret Health
    0Does not spawn
    1-1001000 per resource used

    Tower Pylons​

    These Pylons are only available to defenders and become Towers that give a 200% increased damage buff to nearby NPCs and vehicles. They do not have levels, but their hit points are increased by 1000(TODO: CHECK THIS) for each resource used.

    Completing the quest associated to these pylons progresses the Imperial/Rebel Tower Construction collection.

    Resources UsedTower Health
    0Does not spawn
    1-1001000 per resource used


    At the end of the Construction Phase, players who took part are awarded 100 GCW and 10 Tokens.

    Phase 2: Invasion​

    Once the construction phase completes, the next phase starts automatically. The invading forces attack along a number of different paths to make their way into the center of the city. The defending forces stay rooted to their spawn location to fend off any enemies.

    The objective for the attacking forces is to defeat the General. The defending faction have to keep the General alive for the full 30 minutes in order to be named the victors. The General is a CL 110 Boss with 500,000 health, he possesses ranged and AOE attacks. The NPCs make their way towards the General in order to make their attacks.

    Unique to Restoration: If a player that is Combatant (not On Leave) comes within 120m of the General, they will automatically be flipped to Special Forces and be attackable by other Special Forces of the opposing faction.

    The Pylons that players contributed resources to will vanish and generate the appropriate asset if enough resources were invested.

    There are missions that players can take for these assets if they are the appropriate profession.

    Patrol Points​

    • Attackers and Defenders
      • Master Dancers/Musicians can inspire the patrol points to buff the NPCs
      • Crafters can repair the Patrol points if they are damaged

    Vehicles​

    • No missions available

    Siege Vehicles​

    • No missions available

    Barricades​

    • Attackers
      • Any attacking combat profession can be tasked to destroy barricades for GCW and token gain
    • Defenders
      • Crafters can repair the barricades if they are damaged
      • Players can also defend the barricades from NPCs and players

    Turrets​

    • Attackers
      • Any attacking combat profession can be tasked to destroy turrets for GCW and token gain
    • Defenders
      • Crafters can repair the turrets if they are damaged
      • Players can also defend the turrets from NPCs and players

    Towers​

    • Attackers
      • Any attacking combat profession can be tasked to destroy towers for GCW and token gain
    • Defenders
      • Crafters can repair the towers if they are damaged
      • Players can also defend the towers from NPCs and players

    Aftermath​


    Once the General has been killed or the time limit has been reached, the Galactic Civil War invasion ends. Everyone in the city will receive a comm message from an important factional character letting them know that the invasion is over.

    Players who have taken part will be rewarded GCW points and GCW Tokens for their faction.
    • Winning faction - 1000 GCW Points and 40 GCW Tokens
    • Losing faction - 100 GCW Points and 10 GCW Tokens
    The number of tokens and GCW points rewarded for the winning and losing faction are the same for Combatants and Special Forces.

    The city's invasion then goes into cooldown. During this time, the Invasion NPCs despawn and normality resumes.

    Rewards​


    There are several items that may be purchased in exchange for Galactic Civil War Tokens from any Factional Recruiter in.

    Tokens can be collected from various missions that take place during the invasions of Bestine, Dearic and Keren.

    The Tokens are flagged as No-Trade, but the purchased items are tradeable, and the Weapons are able to be deconstructed.

    ItemCost
    DH-18A Blaster Pistol Prototype1000
    Technical Readout of a Fourth Generation One-Handed Lightsaber Hilt1000
    Technical Readout of a Fourth Generation Two-Handed Lightsaber Hilt1000
    TC-22 Blaster Rifle Replica1000
    Pulse Cannon1000
    Gand Shockprod Staff1000
    Charric Carbine1000
    Weapons Rack500
    Empty Weapons Rack500
    Tactical Electrobinoculars1000
    10x Factional Mini-Turret250
    Schematic: Prop Ribbon (Right) Aqua500
    Schematic: Prop Ribbon (Right) Lime500
    Schematic: Prop Ribbon (Right) Orange500
    Schematic: Prop Ribbon (Left) Aqua500
    Schematic: Prop Ribbon (Left) Lime500
    Schematic: Prop Ribbon (Left) Orange500

    ItemCost
    Battle Worn Imperial Galactic Marine Belt300
    Battle Worn Imperial Galactic Marine Armor Left Bicep300
    Battle Worn Imperial Galactic Marine Armor Right Bicep300
    Battle Worn Imperial Galactic Marine Armor Boots300
    Battle Worn Imperial Galactic Marine Armor Left Bracer300
    Battle Worn Imperial Galactic Marine Armor Right Bracer300
    Battle Worn Imperial Galactic Marine Armor Chest Plate800
    Battle Worn Imperial Galactic Marine Armor Gloves500
    Battle Worn Imperial Galactic Marine Armor Helmet800
    Battle Worn Imperial Galactic Marine Armor Leggings500
    Battle Worn Imperial Stormtrooper Belt300
    Battle Worn Imperial Stormtrooper Armor Left Bicep300
    Battle Worn Imperial Stormtrooper Armor Right Bicep300
    Battle Worn Imperial Stormtrooper Armor Boots300
    Battle Worn Imperial Stormtrooper Armor Left Bracer300
    Battle Worn Imperial Stormtrooper Armor Right Bracer300
    Battle Worn Imperial Stormtrooper Armor Chest Plate800
    Battle Worn Imperial Stormtrooper Armor Gloves500
    Battle Worn Imperial Stormtrooper Armor Helmet800
    Battle Worn Imperial Stormtrooper Armor Leggings500
    Battle Worn Imperial Scout Trooper Belt300
    Battle Worn Imperial Scout Trooper Armor Left Bicep300
    Battle Worn Imperial Scout Trooper Armor Right Bicep300
    Battle Worn Imperial Scout Trooper Armor Boots300
    Battle Worn Imperial Scout Trooper Armor Left Bracer300
    Battle Worn Imperial Scout Trooper Armor Right Bracer300
    Battle Worn Imperial Scout Trooper Armor Chest Plate800
    Battle Worn Imperial Scout Trooper Armor Gloves500
    Battle Worn Imperial Scout Trooper Armor Helmet800
    Battle Worn Imperial Scout Trooper Armor Leggings500
    Battle Worn Imperial Shock Trooper Belt300
    Battle Worn Imperial Shock Trooper Armor Left Bicep300
    Battle Worn Imperial Shock Trooper Armor Right Bicep300
    Battle Worn Imperial Shock Trooper Armor Boots300
    Battle Worn Imperial Shock Trooper Armor Left Bracer300
    Battle Worn Imperial Shock Trooper Armor Right Bracer300
    Battle Worn Imperial Shock Trooper Armor Chest Plate800
    Battle Worn Imperial Shock Trooper Armor Gloves500
    Battle Worn Imperial Shock Trooper Armor Helmet800
    Battle Worn Imperial Shock Trooper Armor Leggings500
    Imperial Rug500
    Imperial Cape2500
    Imperial Trenchcoat800
    A 10 Point GCW Imperial Insignia1
    A 100 Point GCW Imperial Insignia10
    A 1000 Point GCW Imperial Insignia100
    Prop Glowstick (Left) - Imperial500
    Prop Glowstick (Right) - Imperial500
    AT-ST Familiar Deed5000

    ItemCost
    Battle Worn Rebel Marine Belt300
    Battle Worn Rebel Marine Armor Left Bicep300
    Battle Worn Rebel Marine Armor Right Bicep300
    Battle Worn Rebel Marine Armor Boots300
    Battle Worn Rebel Marine Armor Left Bracer300
    Battle Worn Rebel Marine Armor Right Bracer300
    Battle Worn Rebel Marine Armor Chest Plate800
    Battle Worn Rebel Marine Armor Gloves500
    Battle Worn Rebel Marine Armor Helmet800
    Battle Worn Rebel Marine Armor Leggings500
    Battle Worn Rebel Assault Belt300
    Battle Worn Rebel Assault Armor Left Bicep300
    Battle Worn Rebel Assault Armor Right Bicep300
    Battle Worn Rebel Assault Armor Boots300
    Battle Worn Rebel Assault Armor Left Bracer300
    Battle Worn Rebel Assault Armor Right Bracer300
    Battle Worn Rebel Assault Armor Chest Plate800
    Battle Worn Rebel Assault Armor Gloves500
    Battle Worn Rebel Assault Armor Helmet800
    Battle Worn Rebel Assault Armor Leggings500
    Battle Worn Rebel Battle Belt300
    Battle Worn Rebel Battle Armor Left Bicep300
    Battle Worn Rebel Battle Armor Right Bicep300
    Battle Worn Rebel Battle Armor Boots300
    Battle Worn Rebel Battle Armor Left Bracer300
    Battle Worn Rebel Battle Armor Right Bracer300
    Battle Worn Rebel Battle Armor Chest Plate800
    Battle Worn Rebel Battle Armor Gloves500
    Battle Worn Rebel Battle Armor Helmet800
    Battle Worn Rebel Battle Armor Leggings500
    Battle Worn Rebel Reconnaissance Belt300
    Battle Worn Rebel Reconnaissance Armor Left Bicep300
    Battle Worn Rebel Reconnaissance Armor Right Bicep300
    Battle Worn Rebel Reconnaissance Armor Boots300
    Battle Worn Rebel Reconnaissance Armor Left Bracer300
    Battle Worn Rebel Reconnaissance Armor Right Bracer300
    Battle Worn Rebel Reconnaissance Armor Chest Plate800
    Battle Worn Rebel Reconnaissance Armor Gloves500
    Battle Worn Rebel Reconnaissance Armor Helmet800
    Battle Worn Rebel Reconnaissance Armor Leggings500
    Rebel Rug500
    Rebel Cape2500
    Rebel Trenchcoat800
    A 10 Point GCW Rebel Insignia1
    A 100 Point GCW Rebel Insignia10
    A 1000 Point GCW Rebel Insignia100
    Prop Glowstick (Left) - Rebel500
    Prop Glowstick (Right) - Rebel500
    AT-XT Familiar Deed5000

    Missions​


    As an extra incentive to players, completing the missions reward bonus GCW Points and GCW Tokens, which may be used to purchase Galactic Civil War Invasion-specific items. All of these missions also contribute to a collection, where you need to complete the same mission a certain number of times to complete the collection.

    Construction Phase Missions​

    All of these missions can be started by just simply adding resources to their Pylon. After adding resources 10 times to a Pylon, the respective quest will complete.

    The reward for completing each construction mission is 250 GCW and 5 Tokens (500 GCW and 10 Tokens if Special Forces).

    Construction Missions
    • Barricade Construction
    • Patrol Supply
    • Tower Construction
    • Turret Construction
    • Vehicle Construction
    • Siege Vehicle Construction
    Profession Missions
    • Master Smuggler - Slicing
      • Started by conversing with Resource Terminals in Camps
      • Press ~ and then Slice to start the mini-game
    • Master Entertainer - Remove Fatigue
      • Started by interacting with the Field Commander in the Camp
      • Clear the Fatigue debuff 20 times
        • Can be done by a player watching/listening to you as you perform
      • 500 GCW and 5 Tokens (1000 GCW and 10 Tokens if Special Forces)

    Invasion Phase Missions​

    All of these missions can be started by just simply adding resources to their Pylon. After adding resources 10 times to a Pylon, the respective quest will complete.

    The rewards for the missions are 250 GCW and 10 Tokens (500 GCW and 20 Tokens if Special Forces).

    Attacker Missions
    • Destroy Enemy Turrets
      • Destroy one turret
    • Destroy Enemy Barricades
      • Destroy one barricade
    • Eliminate Rebel/Imperial Forces
      • Kill 10 enemies in the city that is getting invaded
    Defender Missions
    • Defend Area
      • Started by clicking a Turret
      • Destroy ten vehicles
    • Defend Barricade, Defeat Enemies
      • Started by clicking a Barricade
      • Destroy ten non-vehicle enemies
    • Defend Turret, Defeat Enemies
      • Started by clicking a Turret
      • Destroy ten non-vehicle enemies
    Profession Missions
    • Master Medic - Battlefield Triage - Currently does not work
    • Master Dancer/Musician - Patrol Point Entertainment
      • Started by interacting with a Patrol Point
      • Perform near the Patrol Point for 30 seconds
      • 12 GCW and 1 Token (24 GCW and 2 Tokens if Special Forces)
    • Master Entertainer - Rallying the Troops
      • Started by interacting with the Field Commander in the Camp
      • Perform near Demoralized Troops Patrol Point for 30 seconds
        • You need to encourage three troopers
      • The reward is 250 GCW and 5 Tokens (500 GCW and 10 Tokens if Special Forces).

    Collections​


    As an extra incentive to players, completing the missions a number of times completes a number of collections. There are collections related to the construction phase, the invasion phase, and the professions.

    Phase 1 Collections​

    To complete each construction collection, the player must complete the required mission five times. As well as the GCW point and Token gain of the individual missions, these collections will grant 5 GCW Tokens when completed.

    The missions can be started by just interacting with the Pylon to add resources to it.

    Imperial Collections
    • Imperial Builder
      • Imperial Barricade Construction x 5
      • Imperial Patrol Point Construction x 5
      • Imperial Tower Construction x 5
      • Imperial Turret Construction x 5
      • Imperial Vehicle Construction x 5
      • Imperial Siege Vehicle Construction x 5
    Rebel Collections
    • Rebel Builder
      • Rebel Barricade Construction x 5
      • Rebel Patrol Point Construction x 5
      • Rebel Tower Construction x 5
      • Rebel Turret Construction x 5
      • Rebel Vehicle Construction x 5
      • Rebel Siege Vehicle Construction x 5

    Phase 2 Collections​

    To complete each invasion-related collection, the player must complete the required mission the number of times specified. As well as the GCW point and Token gain of the individual missions, these collections will grant 5 GCW Tokens when completed.

    Imperial Collections
    • Defend Imperial Towers x 10
      • Available for defenders
      • Interact with a Tower to receive this quest
    • Defend Imperial Barricades x 10
      • Available for defenders
      • Interact with a Barricade to receive this quest
    • Defend Imperial Turrets x 10
      • Available for defenders
      • Interact with a Turret to receive this quest
    • Imperial Fighter
      • Kill Rebel Grunts x 50
        • Available for attackers and defenders
        • Created by a Patrol Point Pylon
      • Kill Rebel Commandos x 50
        • Available for attackers and defenders
        • Created by a Patrol Point Pylon
      • Kill Rebel Specforce Troops x 50
        • Available for attackers and defenders
        • Created by a Patrol Point Pylon
      • Kill AT-XTs x 10
        • Available for defenders
        • Created by a Vehicle Pylon
      • Kill a Hailfire Droid x 1
        • Available for defenders
        • Created by a Siege Vehicle Pylon
      • Kill a Rebel General x 1
        • Available for attackers
    • Destroy Rebel Barricades x 5
      • Available for attackers
      • Interact with the Field Commanderto receive this quest
    • Destroy Rebel Turrets x 5
      • Available for attackers
      • Interact with the Field Commander to receive this quest

    Rebel Collections
    • Defend Rebel Towers x 10
      • Available for defenders
      • Interact with a Tower to receive this quest
    • Defend Rebel Barricades x 10
      • Available for defenders
      • Interact with a Barricade to receive this quest
    • Defend Rebel Turrets x 10
      • Available for defenders
      • Interact with a Turret to receive this quest
    • Rebel Fighter
      • Kill Stormtroopers x 50
        • Available for attackers and defenders
        • Created by a Patrol Point Pylon
      • Kill Veteran Stormtroopers x 50
        • Available for attackers and defenders
        • Created by a Patrol Point Pylon
      • Kill Elite Stormtroopers x 50
        • Available for attackers and defenders
        • Created by a Patrol Point Pylon
      • Kill AT-STs x 10
        • Available for defenders
        • Created by a Vehicle Pylon
      • Kill an AT-AT x 1
        • Available for defenders
        • Created by a Siege Vehicle Pylon
      • Kill an Imperial General x 1
        • Available for attackers
    • Destroy Imperial Barricades x 5
      • Available for attackers
      • Interact with the Field Commander to receive this quest
    • Destroy Imperial Turrets x 5
      • Available for attackers
      • Interact with the Field Commander to receive this quest

    Profession Collections​

    To complete each profession-specific collection, the player must complete the required mission the number of times specified and be the required profession. As well as the GCW point and Token gain of the individual missions, these collections will grant 5 GCW Tokens when completed.

    Imperial Collections
    • Master Smuggler
      • Slice Imperial Supply Terminals x 10
    • Master Medic - Currently doesn't work
      • Heal Imperial Soldiers x 20
    • Entertainer
      • Imperial Entertainer
        • Master Entertainer - Cure Fatigue from Imperials x 20
          • Needs to be done five times to complete this collection
          • Available for attackers and defenders
          • Interact with the General/Field Commander to receive this quest
        • Master Entertainer - Rally Demoralized Imperial Troops x 3
          • Needs to be done five times to complete this collection
          • Available for attackers and defenders
          • Interact with the General/Field Commander to receive this quest
        • Master Dancer/Musician - Entertain Imperial Reinforcement Points x 1
          • Needs to be done twenty times to complete this collection
          • Available for attackers and defenders
          • Interact with the a Patrol Point to receive this quest
    • Crafter - Each of these collections can be completed by completing each of their quests five times
      • Imperial Vehicle Repair
        • Available for attackers
        • Interact with a disabled vehicle to receive this quest
          • Spawn on the outside of the city
      • Imperial Turret Repair
        • Available for defenders
        • Interact with a damaged Turret to receive this quest
      • Imperial Patrol Point Repair
        • Available for defenders
        • Interact with a damaged Patrol Point to receive this quest
      • Imperial Barricade Repair
        • Available for defenders
        • Interact with a damaged Barricade to receive this quest
    Rebel Collections
    • Master Smuggler
      • Slice Rebel Supply Terminals x 10
    • Master Medic - Currently doesn't work
      • Heal Rebel Soldiers x 20
    • Entertainer
      • Rebel Entertainer
        • Master Entertainer - Cure Fatigue from Rebels x 20
          • Needs to be done five times to complete this collection
          • Available for attackers and defenders
          • Interact with the General/Field Commander to receive this quest
        • Master Entertainer - Rally Demoralized Rebel Troops x 3
          • Needs to be done five times to complete this collection
          • Available for attackers and defenders
          • Interact with the General/Field Commander to receive this quest
        • Master Dancer/Musician - Entertain Rebel Reinforcement Points x 1
          • Needs to be done twenty times to complete this collection
          • Available for attackers and defenders
          • Interact with the a Patrol Point to receive this quest
    • Crafter - Each of these collections can be completed by completing each of their quests five times
      • Rebel Vehicle Repair
        • Available for attackers
        • Interact with a disabled vehicle to receive this quest
          • Spawn on the outside of the city
      • Rebel Turret Repair
        • Available for defenders
        • Interact with a damaged Turret to receive this quest
      • Rebel Patrol Point Repair
        • Available for defenders
        • Interact with a damaged Patrol Point to receive this quest
      • Rebel Barricade Repair
        • Available for defenders
        • Interact with a damaged Barricade to receive this quest

    Badges​


    There are a total of six Badges available to obtain, with three for each faction.

    It is possible to obtain all six of the Badges.

    Imperial GCW Badges​

    Imperial Construction Badge
    • Complete the Imperial Builder Collection by completing the six construction phase related collections
      • Imperial Barricade Construction
      • Imperial Patrol Point Construction
      • Imperial Tower Construction
      • Imperial Turret Construction
      • Imperial Vehicle Construction
      • Imperial Siege Vehicle Construction
    Imperial Entertainer Badge
    • Complete the Imperial Entertainer Collection by completing the three Entertainer-related collections
      • Master Entertainer - Cure Fatigue from Imperials
      • Master Entertainer - Rally Demoralized Imperial Troops
      • Master Dancer/Musician - Entertain Imperial Reinforcement Points
    Imperial Fighter Badge
    • Complete the Imperial Fighter Collection by completing the six combat-related collections
      • Kill Rebel Grunts
      • Kill Rebel Commandos
      • Kill Rebel Specforce Troops
      • Kill AT-XTs
      • Kill a Hailfire Droid
      • Kill a Rebel General

    Rebel GCW Badges​

    Rebel Construction Badge
    • Complete the Rebel Builder Collection by completing the six construction phase related collections
      • Rebel Barricade Construction
      • Rebel Patrol Point Construction
      • Rebel Tower Construction
      • Rebel Turret Construction
      • Rebel Vehicle Construction
      • Rebel Siege Vehicle Construction
    Rebel Entertainer Badge
    • Complete the Rebel Entertainer Collection by completing the three Entertainer-related collections
      • Master Entertainer - Cure Fatigue from Rebels
      • Master Entertainer - Rally Demoralized Rebel Troops
      • Master Dancer/Musician - Entertain Rebel Reinforcement Points
    Rebel Fighter Badge
    • Complete the Rebel Fighter Collection by completing the six combat-related collections
      • Kill Stormtroopers
      • Kill Veteran Stormtroopers
      • Kill Elite Stormtroopers
      • Kill AT-STs
      • Kill an AT-AT
      • Kill an Imperial General