Missile Rework

Missile Rework
This idea/suggestion is Open. You can respond to ask questions or discuss the idea and either vote it up or down if you believe it should or should not be implemented, respectively. Popular suggestions and ideas will be considered by the development team to become reality in-game.
Proposal
I propose the following changes:

Missile Lock and Flight Range:

Proton IV, Seismic III, Concussion III, Space Bomb II increased to 2,000m

Proton III, Space Bomb I increased to 1,500m

Seismic II, Concussion II increased to 1,200m

Image Rec II increased to 1,000m

Proton I, Seismic I, Concussion I, Image Rec I increased to 800m

Missile Lock and Flight Speed:

All reduced by 25%
Justification
The current state of missiles limits their use to close range combat and this does not feel very Star Warsy.
Motivation
These changes would bring the JTL experience to something more akin to the Star Wars novels and other popular sci-fi space combat. They would also create an additional layer of strategy to space PVP.
In space, missiles can be the difference between victory or death. I believe that, with some modifications, we can bring this part of Resto to a place that would be the envy of spacers everywhere.

I'd love to see what the community thinks, so don't be shy!