This idea/suggestion is Open. You can respond to ask questions or discuss the idea and either vote it up or down if you believe it should or should not be implemented, respectively. Popular suggestions and ideas will be considered by the development team to become reality in-game.
- Proposal
Similar to Jedi Forms, I believe it would be cool if Brawler and Sharpshooter had their own kinds of forms (stances).
Brawler:
Unarmed -> TK: Centered /CoB
One-Handed -> Fencer: Duelist
Two-Handed -> Berserker: Berserk
Sharpshooter:
Rifles -> Sniper: Aim
Pistols -> Pistoleer: Quickdraw
Carbines -> Carbineer: Suppression
These could give dr, block chance, accuracy, defense, drains, snare, combat speed, procs, counterattack (reflect proc).. ectect.
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- Justification
This makes abilities that are similar different. For example, there is no reason to have "Fan Shot" as a carbineer, but now you could want it.
This could also make Master boxes of these classes useful by expanding upon it, something that has been needed for a bit.
This could add more varied gameplay, switching a stance or way you fight to fit a situation.
This would also reduce the gross amounts of buffs required to keep track of.
Reduces the TK Meta. Berserk and Duelist Stance could give their own way to reduce damage; allows TK to have more unique skills. Combo Attack could be AOE for example like it used to be.
Certain abilities like CoB will fall off if your running away and not fighting, making cartoony chase scenes less a theme because you have to actually fight to keep your stacks up or they fall off.
More fun normie classes = more normie players = less people playing their Jedi.
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- Motivation
This is an idea I have had down for awhile, and I like the way the Jedi forms were designed and wanted to see them expanded to other parts of the game.