Increase BH PVP payouts across the board.

Increase BH PVP payouts across the board.
This idea/suggestion is Open. You can respond to ask questions or discuss the idea and either vote it up or down if you believe it should or should not be implemented, respectively. Popular suggestions and ideas will be considered by the development team to become reality in-game.
Proposal
Currently bounty hunting feels solely like a game of sport. Factor in droids/ enhancers/ travel costs/ item durability/ blue balls (time) it's rarely cost efficient to be a BH. Would love to see operative bounties go up past the cost of droids. Would love to see Jedi value payouts increased since they can be very difficult to collect. I think all bounties put on the boards by players should be matched in credits by the game and I think Jedi bounty value based on visibility should increase.
Justification
Most operative bounties are placed at the minimum just to get them on the boards. They end up dying to BHs eventually anyway so people have a low inclination to place higher bounties. I'm just not sure that the payout should be less than that of an NPC. I'm not asking for anything crazy creditwise, just think that it would be nice to kill someone and also feel like you were being slightly productive. Jedis can get up there but its been a while since I've seen one get up above like 2 mil and that can take a lot of time and visibility. Most are quite a bit lower. Jedis are decidedly more difficult bounties and I think the feat of the takedown is currently undervalued. I think increasing bounty values will get more people to place bounties, as well as bigger bounties which in turn will cause more BHs to take player bounties which in turn lets BHs afford to sustain their hobby. I don't think the proposed increase is enough to touch the economy. It encourages bounty PvP, makes it make sense as a profession, may even be more lore-accurate and I dont think it will change anything about current Operative/Jedi play since everyone knows the bigger the bounty the bigger the....
Motivation
I'm a poor.
Cant make a living on "sending a message"
 
Your words: I think increasing bounty values will get more people to place bounties, as well as bigger bounties which in turn will cause more BHs to take player bounties which in turn lets BHs afford to sustain their hobby.

Why should we support this PV if its just your hobby ? Sounds like you need to get with other Bounty Hunters and compare notes.

Not going to vote unless you give a good reason and come up with how to change it other then give me more payday... I am poor is not a reason..
 
Your words: I think increasing bounty values will get more people to place bounties, as well as bigger bounties which in turn will cause more BHs to take player bounties which in turn lets BHs afford to sustain their hobby.

Why should we support this PV if its just your hobby ? Sounds like you need to get with other Bounty Hunters and compare notes.

Not going to vote unless you give a good reason and come up with how to change it other then give me more payday... I am poor is not a reason..
Well for starters I would think you would support it if you think its a good idea, not because I wrote "hobby" instead of full-time profession, passion, love interest.

Compare notes??? On what???

If you cant extract a single reason from what is written above including what you wrote in your response under "your words" I don't think ill ever be able to help you. " increasing bounty values will get more people to place bounties, as well as bigger bounties which in turn will cause more BHs to take player bounties which in turn lets BHs afford to sustain their hobby." You rewrote that....And then asked for a reason?? As far as "how" thats also up there but well......

Being poor is a perfect reason for creating a PV about making more money.....
 
You're doing the wrong bounty missions if you aren't making money. Take extremely dangerous bounties and the payout basically doubles.
in what way? i'm curious about this. if we are talking about loot there was another PV about BH loot needing to be changed
 
Downvote. I make planty of creds with my BH doing the extremely dangerous bounties. While they can always update (again) the loot table maybe the credits are fine and pay out just fine. Besides if you took time to do a little research and maybe talking to the Senator you would know that they are changing the whole BH system as well as adding more bounties in the future with the Syndicate Swell etc. For example Ornj said in January:

but. i am also very very confident that bounty hunting as it originally was conceived is basically going to die, under the new system.
 
Downvote. I make planty of creds with my BH doing the extremely dangerous bounties. While they can always update (again) the loot table maybe the credits are fine and pay out just fine. Besides if you took time to do a little research and maybe talking to the Senator you would know that they are changing the whole BH system as well as adding more bounties in the future with the Syndicate Swell etc. For example Ornj said in January:

but. i am also very very confident that bounty hunting as it originally was conceived is basically going to die, under the new system.
Ide maybe take your own advice and do some research by reading the actual proposal, the tags, or the title. Nowhere am I talking about PvE or their loot tables..... I am fully aware that there are changes coming to the BH system. Zero idea what you are trying to convey with that quote from Ornj.
 
Ide maybe take your own advice and do some research by reading the actual proposal, the tags, or the title. Nowhere am I talking about PvE or their loot tables..... I am fully aware that there are changes coming to the BH system. Zero idea what you are trying to convey with that quote from Ornj.
Of course you don't because I am not agreeing with you. The point is there is going to be a new system. Also your point about the Jedi bounties misses the entire point of having them. The Jedi bounties are there because the Jedi got on the boards. The vis system is meant to keep them unseen and if they go over the limit they get on the boards and stay there until killed. System has worked fine and just because the Jedi are doing what they have to do to stay off and stay lower on the bounty getting higher is how it is supposed to work.

Now if you said the payout for the smugglers should be higher because it is only 20kish I might agree but that too has changes coming with the Syndicate Swell.

(oh I mentioned the loot tables reading Malk comment. and your comment about being poor as motivation.)
 
So, for reference a successful NPC ED bounty will *net* you about 75K/mission. This doesn't include money made from selling potential loot that drops with them, but it does include the 15K-50K bonus you can loot off their corpses. If you have an alt or someone slice the BH terminal and take the mission from an Improved Job Market, you can get 60K-65K base plus whatever extra is looted. Drop the ED missions that end up being on the ass end of planets, and focus on ones that are closer to player cities/shuttleports and you can make several hundred thousand in an hour.

Keep in mind that the BH terminal payouts are already doubled compared to Live.

As for PvP bounties, you'll need to convince the "culture" to put more bounties up, since the credits on a particular mark are based purely on other players putting amounts on them. A player does get a +1K bounty added for each deathblow they make in PvP, and an argument could be made to increase this amount so that PvP bounties passively climb more quickly, but this wouldn't massively impact payouts.
 
So, for reference a successful NPC ED bounty will *net* you about 75K/mission. This doesn't include money made from selling potential loot that drops with them, but it does include the 15K-50K bonus you can loot off their corpses. If you have an alt or someone slice the BH terminal and take the mission from an Improved Job Market, you can get 60K-65K base plus whatever extra is looted. Drop the ED missions that end up being on the ass end of planets, and focus on ones that are closer to player cities/shuttleports and you can make several hundred thousand in an hour.

Keep in mind that the BH terminal payouts are already doubled compared to Live.

As for PvP bounties, you'll need to convince the "culture" to put more bounties up, since the credits on a particular mark are based purely on other players putting amounts on them. A player does get a +1K bounty added for each deathblow they make in PvP, and an argument could be made to increase this amount so that PvP bounties passively climb more quickly, but this wouldn't massively impact payouts.
And this is why you should go to the Senate first before posting :) I could possibly agree with the increase you mention Fezix as long as it was not crazy.
 
Cant make a living on "sending a message"

You are not supposed to make a living by sending a message. The pve bounties and loot are there to provide that.
 
Of course you don't because I am not agreeing with you. The point is there is going to be a new system. Also your point about the Jedi bounties misses the entire point of having them. The Jedi bounties are there because the Jedi got on the boards. The vis system is meant to keep them unseen and if they go over the limit they get on the boards and stay there until killed. System has worked fine and just because the Jedi are doing what they have to do to stay off and stay lower on the bounty getting higher is how it is supposed to work.

Now if you said the payout for the smugglers should be higher because it is only 20kish I might agree but that too has changes coming with the Syndicate Swell.

(oh I mentioned the loot tables reading Malk comment. and your comment about being poor as motivation.)
You said that post was from January? Did it occur to you that I could have factored in that changes are coming but maybe in the long meantime small QoL changes would be more feasible?

Not sure you fully understand what you're reading in regards to the Jedi issue. The proposal above is a payout increase that would only affect the bounty hunters pocket and has nothing to do with the vis threshold. If the jedi gets enough vis to get on the boards all im asking is that it pays out more....That has 0 effect on the jedi. Jedis would get hunted if their bounty payout was zero just for the challenge or bragging rights or collection item.

Sure we can lump smugglers into this, I just rarely take them but there are plenty of operative bounties that are at or lower than smuggler bounty values which is what I am trying to get at.
 
The biggest reward is the friendships/salt you mine along the way ...

But actually, killing a player Jedi gives you a Jedi slayer collection item trophy. They sell for around 200K each, or can be used towards the collection that lets you fight against Jedi better
 
So, for reference a successful NPC ED bounty will *net* you about 75K/mission. This doesn't include money made from selling potential loot that drops with them, but it does include the 15K-50K bonus you can loot off their corpses. If you have an alt or someone slice the BH terminal and take the mission from an Improved Job Market, you can get 60K-65K base plus whatever extra is looted. Drop the ED missions that end up being on the ass end of planets, and focus on ones that are closer to player cities/shuttleports and you can make several hundred thousand in an hour.

Keep in mind that the BH terminal payouts are already doubled compared to Live.

As for PvP bounties, you'll need to convince the "culture" to put more bounties up, since the credits on a particular mark are based purely on other players putting amounts on them. A player does get a +1K bounty added for each deathblow they make in PvP, and an argument could be made to increase this amount so that PvP bounties passively climb more quickly, but this wouldn't massively impact payouts.
Just to clarify I had zero intention of this post affecting anything PvE related. Or to even use PvE as a comparable. Nothing to do with NPC bounties, not sure how other people got there.

Appreciate your PvP feedback and that is the exact argument I would like to make, I don't care too much about the exact increase per say, just think the numbers should be a bit higher than what they are now. I am open to ideas on structure. As far as convincing culture, what do you think the best way to do that is aside from putting in the player voice? This isnt like a game breaking issue or anything so i'm unsure how worth it would be to keep pushing it. I just thought it would be a nice QoL PV for people that do player bounties, figured it would be a simple fix from a dev standpoint and also kinda just wanted to gauge interest because the BHs I hunt with all thought it was a worthwhile idea.
 
The biggest reward is the friendships/salt you mine along the way ...

But actually, killing a player Jedi gives you a Jedi slayer collection item trophy. They sell for around 200K each, or can be used towards the collection that lets you fight against Jedi better
I hear ya. I think they are going for millions to some people right now, but I keep all mine.