Open - Outdoors - Social - Add PET XP to ENT BUFF package | Star Wars Galaxies Restoration

Open Outdoors Social Add PET XP to ENT BUFF package

This idea/suggestion is Open. You can respond to ask questions or discuss the idea and either vote it up or down if you believe it should or should not be implemented, respectively. Popular suggestions and ideas will be considered by the development team to become reality in-game.
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Proposal
Add a new buff for pet xp for the ent buff package.
Justification
We need more diverse buffs.
Motivation
to help both CH lv pets and ENTs to get more work.
I mean, makes sense
 
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CHs really dont need more incentive to level pets. With Supplements pets level way to quick as it is and adding a pet XP buff would just negate the cause for people to buy supps and therefore negate the cause for chefs to make them.
 
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I'm willing to do both. We do not need to choose one or the other. If you cant find a ent, you can stim, and vise versa. If you are lucky enough to have both, then who does it hurt having them? the more lv80 pets people have the more chance you have at getting an order for a new one and add another stack to you pack.
 

PhilmorALF

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I'm willing to do both. We do not need to choose one or the other. If you cant find a ent, you can stim, and vise versa. If you are lucky enough to have both, then who does it hurt having them? the more lv80 pets people have the more chance you have at getting an order for a new one and add another stack to you pack.
I'd assume the Stim and buff would not stack in your scenario because leveling pets is already pretty fast. I think the Profession most affected would be Chef. They create specific supplements for a specific group of pets, so the second you're able to get an entertainer buff to cover pet XP generically, there is no reason for a chef to make supplements anymore - so then when a CH can't find an entertainer, they're also not going to be able to find supplements. You kind of end up messing up a quite a few things pursuing this.
 
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I'd assume the Stim and buff would not stack in your scenario because leveling pets is already pretty fast. I think the Profession most affected would be Chef. They create specific supplements for a specific group of pets, so the second you're able to get an entertainer buff to cover pet XP generically, there is no reason for a chef to make supplements anymore - so then when a CH can't find an entertainer, they're also not going to be able to find supplements. You kind of end up messing up a quite a few things pursuing this.
This sounds like an issue with balancing the buffs more than the concept of an Ent buff for pets. We already have food and ent buffs for players that people can choose one or the other or compliment them together. Seems like this is a good idea in concept, even if the devil might exist in the details.