Open - Artisan - Melee - Add Vibro Unit Slot to Schematic of all Craftable Melee Weapons. | SWG Restoration

Open Artisan Melee Add Vibro Unit Slot to Schematic of all Craftable Melee Weapons.

This idea/suggestion is Open. You can respond to ask questions or discuss the idea and either vote it up or down if you believe it should or should not be implemented, respectively. Popular suggestions and ideas will be considered by the development team to become reality in-game.

Banth

Galactic Senator
Joined
Jun 8, 2021
Messages
51
Reaction score
50
Justification
Allow all crafted melee weapons to benefit from the bonus' provided by a Vibro Unit, which will improve weapon diversity.
Motivation
An advanced Vibro Unit can provide a small % increase to min and max damage (an example is 1.5% max/1% min) to the melee weapon it is applied to. This does directly into the weapon, not the core. This already exists in multiple melee weapons, but some are missing the slot.

Various melee weapons got a vibro unit slot added to their schematic with 1.0. This was a good change, however it did not apply to as many craftable melee weapons as it should have.

Currently, at least the following melee weapons are missing the Vibro Unit slot from the crafting schematic:

WS Schematics - Accessible to all:
1-Handers:

Curved Sword
RSF Sword
Survival Knife
Sword

Polearms:
Metal Staff
Reinforced Combat Staff
Wood Staff

Deconstructables (there may be more):
1-Handers:

Bloodshot Ripper
Unsor'is Soulleacher
Xris Acid Sword
Blackbane Nail

2-Handers:
Lifeblood Cleaver

Unarmed:
Knuckles of Katarn
Sayormi Heartstriker
Necrosis Nightblade

Polearm:
Strike Assault Lance
Kaminoan Great staff

.
Proposal
Add an optional vibro unit slot to all melee weapon schematics you obtain from the WS skill trees. Add a required vibro unit slot to all Kashyyyk deconstructable melee weapon schematics.

Why optional on WS skill tree schematics: This is so that it does not interfere with crafters levelling the profession, so that they are able to craft weapons without this if they wish to do so. Players should also have the option to not include it to keep costs down.

Why required on deconstructable schematics: This brings it in-line with the other deconstructable kashyyyk melee weapons such as the Trandoshan Hunters Lance, and won't typically be used while levelling.
Pictures for reference.

Typical crafted Advanced Vibro Unit:

1677970515651.png


Left: schematic with Vibro Unit requirement. Right: Schematic without Vibro Unit Requirement.
VibroExample.jpg