- Joined
- Jun 15, 2021
- Messages
- 59
- Reaction score
- 74
- Proposal
- Make adjustments to bounty hunter missions: increase the payouts for Investigation III marks (40k-70k per mission), but also slightly buff Investigation III marks. Increase payouts for extremely dangerous marks (75-90k per mission). In addition, I think that we should be able to grab multiple bounty missions instead of just 1 at a time.
- Justification
- Like I said in my justification, the bounty hunter profession was a lot more lucrative in pre-CU and in CU from what I remember. It is way too much work hunting NPC targets off world for the amount of credits that we get.
- Motivation
- Bounty hunter as a profession was a lot more lucrative in pre-CU and from what I remember, it was more lucrative in the CU. It is a lot of work to hunt targets off-world for the amount of credits that were are getting.
I really think that the payouts for Bounty Hunter missions need to be increased and I think the missions should be adjusted.
First, I would move extremely dangerous bounties to the Master BH skill box (if it hasn't been done already). Second, I think starting at Investigation III, the payouts need to be adjusted. Even for these marks, there is some work involved because you always have to go off the planet. In pre-CU, the payouts for these marks were 40k-70k per mission and while I fully acknowledge that this isn't pre-CU (or really CU for that matter), I don't see a lot of harm in buffing the payouts and I think these marks should be slightly buffed. For extremely dangerous bounties, there is even more work involved because you still have to go off-world, you still have to track your target, and it has been taking me 8-10 minutes to kill the bounty (as a full template BH, not including time to track). I think these payouts should be slightly adjusted to 75k-90kish per mission. I would also like to see the extremely dangerous bounties to not drop credits but to have that added to the mission total. I know the team did it this way as a quick fix but I would prefer it if it was just added to the mission total. Lastly, I would like to see the ability to carry multiple BH missions at the same time.
Overall, its a lot of work to hunt Investigation III and extremely dangerous marks, and the reward isn't quite worth it. I can run spin missions on Dantooine and earn 10x-20x more in one hour than I can earn in one hour of BH missions. It just doesn't seem right.
First, I would move extremely dangerous bounties to the Master BH skill box (if it hasn't been done already). Second, I think starting at Investigation III, the payouts need to be adjusted. Even for these marks, there is some work involved because you always have to go off the planet. In pre-CU, the payouts for these marks were 40k-70k per mission and while I fully acknowledge that this isn't pre-CU (or really CU for that matter), I don't see a lot of harm in buffing the payouts and I think these marks should be slightly buffed. For extremely dangerous bounties, there is even more work involved because you still have to go off-world, you still have to track your target, and it has been taking me 8-10 minutes to kill the bounty (as a full template BH, not including time to track). I think these payouts should be slightly adjusted to 75k-90kish per mission. I would also like to see the extremely dangerous bounties to not drop credits but to have that added to the mission total. I know the team did it this way as a quick fix but I would prefer it if it was just added to the mission total. Lastly, I would like to see the ability to carry multiple BH missions at the same time.
Overall, its a lot of work to hunt Investigation III and extremely dangerous marks, and the reward isn't quite worth it. I can run spin missions on Dantooine and earn 10x-20x more in one hour than I can earn in one hour of BH missions. It just doesn't seem right.
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