Open - Combat - Chu Gon Dar Cube - Buffs & procs | Star Wars Galaxies Restoration

Open Combat Chu Gon Dar Cube - Buffs & procs

This idea/suggestion is Open. You can respond to ask questions or discuss the idea and either vote it up or down if you believe it should or should not be implemented, respectively. Popular suggestions and ideas will be considered by the development team to become reality in-game.
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Proposal
It would perhaps be wise to give these processes the possibility of overlapping. They will minimally change the outcome of the fight, except perhaps by bringing them together and using them all, which will guarantee higher damage output
Justification
The Chu Gon Dar cube is like a mini game that further extends the possibilities offered by SWG. At this level, it will become relevant for players to gather the necessary components to craft these buffs/procs, in order to have a slight advantage over those who do not worry about it. Currently, obtaining the Distance Globe disqualifies any desire to obtain the other buffs.
Motivation
Lifting this constraint and offering the possibility for players to use these items with each other (mainly those that offer procs) would make more sense for players to go to Mustafar and barter for items, which are currently rare on the market little coveted and little used.
As it stands, Proc buffs for different items from Mustafar, looted or crafted with Chu Gon Dar Cube, like
  1. Fiery Strike
  2. Overwhelming Shock (Advanced)
  3. Explosive Pellet Bracer
  4. ...
    does not overlap. One activated cancels the possibility of launching the others.
    It seems that each of these items is intended to deal elemental damage. But currently, it is much less tedious to simply take the Distance Globe, which offers a buff that can be looped, than to craft any of these components or to obtain the famous Pellet bracer.
The Pellet Bracer and Globe Distance do not overlap, which directly disqualifies any desire to obtain the Pellet Bracer (except when you ignore it) which is a longer and more complicated item to obtain.
 
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Going to downvote this one unfortunately. I like the idea of buffing the bracelet procs but I don't like allowing the procs to stack with it unintentionally.
You can actually still do this IF a weapon has a proc inherited to the weapon i.e Storm Caller, but having Fiery Strike (which is larger dmg than globe) work together would be too strong for burst damage, but yes if you choose a weapon baked in with it then sure.

Alternatively, if the vision IS to make them stack, then the Pellet Bracer should instead have the effect baked in to the jewelry piece and not as a buff which would allow this to work just like the Storm Caller option does.
 
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Yes, that might be a good solution for Pellet bracer.