Open - Combat - Fix/Adjust Ability for Pets to Pull Mobs Remotely | Star Wars Galaxies Restoration

Open Combat Fix/Adjust Ability for Pets to Pull Mobs Remotely

This idea/suggestion is Open. You can respond to ask questions or discuss the idea and either vote it up or down if you believe it should or should not be implemented, respectively. Popular suggestions and ideas will be considered by the development team to become reality in-game.

Pansuri

Galactic Senator
Joined
Apr 28, 2023
Messages
78
Reaction score
26
Proposal
I'd like to propose a change to how pets (both droids and CH pets) pull mobs and draw aggro from those aforementioned mobs by making it so the mob is not "pulled" until it is dealt damage by the pet.
Justification
Through the use of pets in conjunction with macros, players are currently able to sit in one spot and pull creatures/mobs from entire spaces without moving. This type of behavior is extremely disruptive to some content pieces of the game (most commonly Death Watch Bunker) and causes a monopolization of spaces that can be and should be able to be utilized by multiple people at a time.
Motivation
These types of actions, whether mal-intentioned or not can cause large amounts of frustration to players. It doesn't make any sense that in an area like DWB, you can pull a mob from the opposite end of the bunker without pulling any of the mobs between.
I mean no ill will against Creature Handlers/Combat Droids in regards to this PV. However, this type of gameplay can be, and is, extremely frustrating in various aspects of the game. A single player should not be able to have dominion over an entire dungeon/bunker/area while being able to maintain a stationary or semi stationary position to target specific mobs over a large swathes unimpeded by everything in between.