Open - GCW - GCW Special Forces Reserve Funding | Star Wars Galaxies Restoration

Open GCW GCW Special Forces Reserve Funding

This idea/suggestion is Open. You can respond to ask questions or discuss the idea and either vote it up or down if you believe it should or should not be implemented, respectively. Popular suggestions and ideas will be considered by the development team to become reality in-game.
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Proposal
Both factions would have their own sort of NPC or terminal that players could make credit donations to. Interacting with the NPC/terminal would also show the current total credits donated to the system.
Special Forces players could get payouts from the credits in this system for things like...
+Killing enemy SF
+Helping flip GCW zones
+Staying flagged SF (and appearing on map/intelpad) for extended periods of time

The more credits in a faction's reserve, the more SF players would get paid for the examples above.

Badge(s) and Title(s) could also be added that would be earned by donating a certain amount of credits into the system. (Similar to a few of the purchasable titles already in the game)

A small tax could also be put on any incoming donations, I know you devs love credit sinks.

This system also has a lot of room for expansion, especially with whatever content you guys have coming with the 2.0 update.
Justification
Something to reward players for going SF, and interest players who normally don't flag. System is run by player donations, so no credit inflation to worry about.
Motivation
+Encourage more players to flag SF
+Something for Rich players to put money into
+Credit sink with the small tax that gets put on donations.
A system that takes credit donations from players and uses these credits to pay out players who are flagged as special forces.
 
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Other than transering wealth around with a little skimmed off the top for money sink, and/or some title, what benefit does/could donating money provide to the war effort?
 
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This idea is really interesting, maybe adding certain amount of founds you could increase the factional NPCs presence on main cities, or make them elite/stronger. Would need to see first how they pan out with 2.0 then expand it with this
 
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