Open - Combat - Make pets not reset stims and buffs on store/recall | Star Wars Galaxies Restoration

Open Combat Make pets not reset stims and buffs on store/recall

This idea/suggestion is Open. You can respond to ask questions or discuss the idea and either vote it up or down if you believe it should or should not be implemented, respectively. Popular suggestions and ideas will be considered by the development team to become reality in-game.
Joined
Feb 21, 2023
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Proposal
1.When a pet has a buff or stim it remains when stored and recalled.
2.It only reduces in time when called not when stored
3.When pet dies, all buffs are removed.
Justification
If I'm not a doc and get my pet buffed I should be able to travel somewhere and utilise it.
Motivation
This is really annoying when jumping on and off your speeder.
When you store a pet and recall it , it removes the doctor buffs and and stims. This is really annoying when jumping on and off your speeder.
 

Dagis

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Nice QoL idea, would like to sensor check how it effects pvp just to make sure it doesn’t make them extremely overpowered just because pets are currently strong in pvp.

But in principle like the idea.
 

RoHRemis

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Nice QoL idea, would like to sensor check how it effects pvp just to make sure it doesn’t make them extremely overpowered just because pets are currently strong in pvp.

But in principle like the idea.
I can't think of much, really. Debuffs would also have to persist, though. Even though that's not much of an issue as is
 

Dagis

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I can't think of much, really. Debuffs would also have to persist, though. Even though that's not much of an issue as is
Debuffs don’t always stick on pet anyway.

Have you tried to blind a pet? Yeah it doesn’t happen for longer than 1-2 seconds (and it’s not because it’s cleansed by sooth). 🤣

But I am thinking more about pet speed increase, action pool increase etc etc.

Currently pets really don’t get buffed as when you summon a pet you’re not going to buff it in mid combat.

All I am asking is a proper sensor check that it doesn’t make pets a lot stronger, it’s better to check and be certain than to just assume it will be ok.
 
Joined
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I agree, as long as debuffs stick to pets and cleanse has a 5-15 second CD. (actually tied to your GCD, not off-GCD)

Or make it an ability the CH has to use on a normal cure CD.

Or removing the cleanse entirely and making you have to specialize into doctor to get it.
 
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