- Joined
- Sep 5, 2021
- Messages
- 10
- Reaction score
- 12
- Justification
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Rare Loot drops are, well, rare enough that I believe a player should just... acquire it, when it drops. No chance of losing it to bad corpse desync, or rushed spawn timers - that makes what is already a difficult-to-find potential item lost to the void, AND takes up your potential spawn for that planet.
- Motivation
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What made me realize this was an issue is when the first Rare Loot I got on my account at all, was spawned by a corpse while I was in the middle of a fairly large group of enemies. By the time I had left combat, the corpse that had the Rare drop... had despawned. A 0.05% chance, removed because of a restriction in looting.
- Proposal
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As the title says - I propose a change so that Rare Loot drops are either spawned as crates near the player/NPC that spawned them, or dropped directly into the player's inventory.
I'm proposing a change so that Rare Loot cannot be lost due to circumstances preventing looting the corpse (in-combat with auto-loot disabled, corpse desynced to a strange unreachable location, etc.)