Implemented - Max stack crate size increased to 1000 for craft components | Star Wars Galaxies Restoration

Implemented Max stack crate size increased to 1000 for craft components

This idea/suggestion has been flagged as Implemented so it has (or will be) implemented into the game in some capacity. More information can be found in the post from the development team.
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Proposal
Make all crafting components have a stack size of 1000 - easier to manage factory runs and storage for long term crafting. Possible assistance with database?
Justification
Quality of Life for crafters
Motivation
Quality of Life for crafters
Crate sizes are similar to live where it breaks down to 25s, 50s, etc. depending on the product.
 
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I haven't played a crafter, but while that sounds annoying, doesn't that give some "immersion" and maybe change what a crafter wants to make, cause he/she can hold more of one item or etc?
 
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Nah - you run a factory to mass produce items. You can produce a run of 1000. But they come out in different stack sizes. Wouldn't change any immersion, just save inventory management
 
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I would be fine with some form of rim or reason behind the stack sizes like 25 for finished products while intermediaries are stacking at 100
but i have circuit boards and droid brains stacking in 25 yet walls stack in 100's? Where is the logic for what is determined to be set at what stack limit?

As Droid engineering i have all my outputs of my factories filled because i cant store the components anywhere else as its
4x 1000 -> 2x 500 -> 1x 250 -> 125 finished products
4x1000 -> 2x 500 -> 1x 250 -> ^
And each step only stacks 25 making that 100's of stacks worth of materials versus my architect goods looking at 50 stacks for comparable value of products?

I would be fine to have it as
Consumable product retail ready = 25/crate
Intermediary part only used in crafting = 100/crate

Now i wouldnt say no to 1k crates but i dont think that would be realistic since we are almost completely eliminating inventory management entirely at that point.
 
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