- Jul 12, 2021
- Reaction score
It doesn't make much sense to spread out artisan experimentation across so many novice boxes. Moving it to master artisan would give more incentive to take that.
If you are into min/maxing and want as many artisan experimentation points as possible you are required to go with a pretty dumb template. Chef in particular is a profession that has quite a few very good recipes that take artisan experimentation.
Move all artisan assembly and experimentation to the artisan tree.
Currently Artisan Experimentation is spread across 6 different trees mostly in the novice boxes of crafting professions. Novice Chef/Novice Armorsmith/Novice Shipwright/Novice Architect/Novice Tailor. Master Artisan grants no additional experimentation. Wouldn't it make sense to move all of this to Master Artisan?