Notifications when harvesters are full/resource is depleted

Notifications when harvesters are full/resource is depleted
This idea/suggestion is Open. You can respond to ask questions or discuss the idea and either vote it up or down if you believe it should or should not be implemented, respectively. Popular suggestions and ideas will be considered by the development team to become reality in-game.
This prefix is applied by a Galactic Senator when they are officially sponsoring a post for consideration by the Development Team.
Proposal
Expand the notifications from harvesters to include when the harvester's resource hopper is full and when the resource is depleted.
Justification
Notifying the character that a harvester is full lets them immediately know that they need to empty it, and can continue harvesting the resource with as little downtime as possible, increasing the available supply of that resource on the server. Similarly, knowing that the resource has depleted lets the character immediately move on to another resource, allowing more units to be harvested from this next resource.
Motivation
Harvesters currently send notifications if the maintenance runs out. There is no notification if the harvester is full or the resource depletes, both of which cause the harvester to stop running, wasting potentially valuable time and resources.
Currently, characters who use resource harvesters get notifications via mail when the maintenance runs out and the harvester is damaged. I believe it would be beneficially to expand the notifications from harvesters to include when the harvester's resource hopper is full and when the resource is depleted. This will let the character know that they need to empty or pick up the harvester, without having to travel to the harvester. This can increase the overall supply of resources on the server, as characters will know to move their harvesters onto the next resource immediately if the resource has depleted, or to empty the harvester and lessen the downtime of the harvester not running due to a full hopper.
 
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Great idea. Also aligns with factories that alert you when they have stopped making items or run out of certain resources.
 
I used to farm resources a bit with harvesters, I'll admit drags like this happening are a reason I do not do it anymore.
If I could get the mail and not have to check each one daily like I'm farming Meatlump xp...
I might throw down some harvesters or even do contracts, just not worth the head ache of checking harvesters daily for someone like me.
 
Upvote. Would be nice if they could send notification at 50%, 75%, Full and stopped running. The stopped running covers resource depletion as well as forgetting to pay maint and/or
power.
 
how about a new Item for DE? A Datapad which provides information about all of your buildings on your account? Power, Maintenance, Location, Resource,...? Maybe a deluxe version where you can even pay Maintenance and Power? (No Resource pickup)

Or

A version of Araky droid (Consumeable item), which can actually fly out and gather the information or deliver the credits/power and even pick up resources for you.
(I think there are modules already that can pay maint)

Architect could also benefit from that if there is like a one time use item that will install a droid docking station at your harvester... it only lasts until the harvester is picked up againl.

Just Ideas that come to my mind for new stuff instead of a simple igmail. Idea 2 would help out Architects and DEs with returning customers. (Buildings and Droids are a one time buy for life)
 
how about a new Item for DE? A Datapad which provides information about all of your buildings on your account? Power, Maintenance, Location, Resource,...? Maybe a deluxe version where you can even pay Maintenance and Power? (No Resource pickup)

Or

A version of Araky droid (Consumeable item), which can actually fly out and gather the information or deliver the credits/power and even pick up resources for you.
(I think there are modules already that can pay maint)

Architect could also benefit from that if there is like a one time use item that will install a droid docking station at your harvester... it only lasts until the harvester is picked up againl.

Just Ideas that come to my mind for new stuff instead of a simple igmail. Idea 2 would help out Architects and DEs with returning customers. (Buildings and Droids are a one time buy for life)
I actually agree with the original proposal. Expanding the existing harvester notifications to include a full hopper and resource depletion makes perfect sense and fits with how the system already works.


I don’t really agree with adding a datapad or droid system for this, though. That seems like it would turn a relatively simple notification/QoL improvement into a much larger automation system. The point of the proposal, as I understand it, is simply to let players know when they need to go deal with their harvesters, just like we already get notifications for maintenance and damage.


A simple IGmail notification for “hopper full” or “resource depleted” accomplishes exactly that without needing to add another item, droid, docking station, or automated resource collection system
 
so this is currently on TC shows you your maintenance and how much is currently in your hopper
tc.jpg
 
so this is currently on TC shows you your maintenance and how much is currently in your hopper
View attachment 10080
Just FYI what is on TC is likely not the final version of this feature, we are still experimenting what this will look like and will most likely not all be done in the the next patch but will serve as a basis for future ideas.