Radial menu option and /command to hide object names

Radial menu option and /command to hide object names
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This idea/suggestion is Open. You can respond to ask questions or discuss the idea and either vote it up or down if you believe it should or should not be implemented, respectively. Popular suggestions and ideas will be considered by the development team to become reality in-game.
Proposal
I propose that when you pull up the radial menu for an object in a player house, either your own and possibly other people’s homes, that hovering over the “pick up” option would reveal another option to click called something like “hide object name”. A /command would also be super helpful for being able to hide a ton of object names without needing to navigate the radial menu.
Justification
To make your surroundings less cluttered with text, especially in places where people spend massive amounts of time decorating.
Motivation
Aconite seems to be in a role approving these PVs so I figured now was a great time to throw one out :) oh, and also because I cannot make a holocron display that doesn’t drive me absolutely bonkers every time I go to look at it and only see 20 individual tags :) oh, and I guess because everyone else might find it useful too ;)
When placing objects in a player house there should be a way to hide the object name to reduce clutter on your screen. I know you can craft things with seven spaces to achieve the same effect but it would be nice to be able to do the same thing with items that aren’t crafted.
 
There is an option in Options > MIsc that says 'Show All Objects Names' that you can un-check so you don't see any names unless you hover over them. Is this what you are trying to accomplish?
 
There is an option in Options > MIsc that says 'Show All Objects Names' that you can un-check so you don't see any names unless you hover over them. Is this what you are trying to accomplish?
This does accomplish the same end result but, imo, this is kind of like the “nuclear option”. I play with all object names on because you never know when you may stumble on a random collection item in the wild or random containers or other interactables that normally you would drive right past without the object name being displayed. But then when I walk into a player house or mall the entire screen becomes inundated with tagged objects. I feel like there should be a middle ground where those decorating their houses can decide which object names to display and which to ignore, specifically for aesthetic reasons. It’s entirely possible I’m the only weirdo that hates object names but also plays with them on 😂 I could see that lol
 
How about a house/structure option to "hide object names" (except vendor)

Hiding all at once from the structure terminal sure sounds easier than trying to click on 700+ items and doing them individually
 
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Just go 1 step further and put a new checkbox in "options" next to the other one.

"Show item names inside structures"

Check or uncheck
 
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