Open - Combat - Remove the Cast Time of Firearm Strike | Star Wars Galaxies Restoration

Open Combat Remove the Cast Time of Firearm Strike

This idea/suggestion is Open. You can respond to ask questions or discuss the idea and either vote it up or down if you believe it should or should not be implemented, respectively. Popular suggestions and ideas will be considered by the development team to become reality in-game.


Galactic Senator
Apr 14, 2022
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I propose to remove the 1 second cast time on Firearm Strike and make the ability cast instantly.
Firearm strike on live if I recall correctly did not have a windup and was instant cast.
The use of this ability is very clunky due to the cast time and because of that it is very rarely used. If the cast time were removed, the ability would see more use.
Firearm Strike is a very unique ability as it is a ranged skill that is used as a melee attack. If the cast time were to be removed, it would make this ability more commonly used and add a very unique melee/ranged hybrid playstyle to Pistoleer without the clunkiness of the ability in its current state.