Separation of PvE and PvP Bounties

Separation of PvE and PvP Bounties
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This idea/suggestion is Open. You can respond to ask questions or discuss the idea and either vote it up or down if you believe it should or should not be implemented, respectively. Popular suggestions and ideas will be considered by the development team to become reality in-game.
Proposal
I propose adding a second tab to the BH terminal UI to allow for separation of Player and NPC bounties. One can see this type of control in the player's Skills UI when looking at My Character or All Professions
Justification
While not impossible it is harder than it needs to be to determine which bounties are player and which are NPC on the BH terminals. Players looking for PvP or PvE have to fish thru those missions that are not of interest to find the ones they want and it's not always clear based on the Creator or Payment column which is which.
Motivation
When I run BH missions, I run several per day and feel it could be easier to find the bounty type I'm looking for than it is now.
Please add separate BH terminal tabs for Player and NPC BH missions.
 
Isn’t there something in title of the bounty to differentiate? (Rebel operative etc)

I personally make the mistake of accepting space bounties all the time when I want ground pvp because I forget to look at the details.

This pv isn’t a big priority for me but if it does get attention I’d suggest working the space/ground issue into the solution at the same time
 
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Isn’t there something in title of the bounty to differentiate? (Rebel operative etc)

I personally make the mistake of accepting space bounties all the time when I want ground pvp because I forget to look at the details.

This pv isn’t a big priority for me but if it does get attention I’d suggest working the space/ground issue into the solution at the same time
This sounds like a good idea to me as well.