Smuggler bounties increase on mission success

Smuggler bounties increase on mission success
This idea/suggestion is Open. You can respond to ask questions or discuss the idea and either vote it up or down if you believe it should or should not be implemented, respectively. Popular suggestions and ideas will be considered by the development team to become reality in-game.
Proposal
Increase smugglers bounty the more missions they complete and only reseting on death.
Justification
Increase the risk the more smuggling you do
Motivation
More value for hunting, more exciting, more notoriety
Smuggler bounties should increase per successful mission you complete.
 
Are you suggesting a bigger upside to smugs?

Also, thematically, it should apply for failure, not success.
 
Are you suggesting a bigger upside to smugs?

Also, thematically, it should apply for failure, not success.
But you only fail being bh'd, so yes you are right but it just doesn't work easy in the game.

I was suggesting for mostly for the bh as the smugg missions pay well for next to nothing.

Buuutttt

The smuggler should get the reward for killing the bh maybe. Call it stealing or something.
 
They pay well? It's like 25-35k for sitting on a speeder for 10 minutes. Yes, you aren't 'doing' anything...but that's the boring part.. you aren't doing anything. Just sitting there.

I usually get bored with them after 1 or 2 a night.
 
They pay well? It's like 25-35k for sitting on a speeder for 10 minutes. Yes, you aren't 'doing' anything...but that's the boring part.. you aren't doing anything. Just sitting there.

I usually get bored with them after 1 or 2 a night.
100k and 10 slicing items
 
They pay that much after you've run 80 other missions. It is the only profession, that I have played, where you literally just get on a speeder and sit. No thought process, no sneaking, no 'running', no smuggling,...just a taxi.

Now, make them more exciting with the higher reward PLUS a possible bounty...I'm all for that.

Or, allow the smuggler to use transports, BUT that has a 75% chance to add you to the BH boards.

Now, the smuggy can run more missions, but they also may have to deal with the consequences more often.
 
Smuggler bounties should increase per successful mission you complete.
This just seems like an overall crappy deal for the Smuggler and the player base at large.
If you increase payout for Smuggler bounties that means more hunters will take them. If more hunters go after smugglers they wont want to run the missions any more. No smugglers running missions means fewer slicers with a supply of components... Do you see how this could be a problem?
 
This just seems like an overall crappy deal for the Smuggler and the player base at large.
If you increase payout for Smuggler bounties that means more hunters will take them. If more hunters go after smugglers they wont want to run the missions any more. No smugglers running missions means fewer slicers with a supply of components... Do you see how this could be a problem?
Don't do pvp ones then and then there is no issue
 
I play a smuggler and a BH and 100% support this. It just makes a lot of sense that you are gaining recognition as a smuggler so more BHs come after you. Doesn’t need to be a big change but 1-2k per mission. No one is taking smuggler missions for the pay.

As for the concern of running out of smugglers to slice weapons I doubt that will happen since you have the PVE option if you want. This also should only be for tier 5 missions so no need to gang up on the Endor folks.

There should be a reward for the smuggler too. I’d say an extra 10% payout for each BH with your mission when you complete it. These missions are literally the easiest thing in the game for a good smuggler.

I do think there should be way to add notoriety for them as well (might be outside this PV). Maybe even just an announcement in global chat that So and So just completed smuggler mission #10 without being caught. Could announce ever 10th one.
 
They pay that much after you've run 80 other missions. It is the only profession, that I have played, where you literally just get on a speeder and sit. No thought process, no sneaking, no 'running', no smuggling,...just a taxi.

Now, make them more exciting with the higher reward PLUS a possible bounty...I'm all for that.

Or, allow the smuggler to use transports, BUT that has a 75% chance to add you to the BH boards.

Now, the smuggy can run more missions, but they also may have to deal with the consequences more often.
You’re automatically added to the BH boards if you take a PvP smuggler mission. I think you’re right they are boring and this could add some excitement. There is only fun in smuggler missions is when a BH is coming for you.
 
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Then you aren't playing a smuggler enough.
When a smuggler takes on a PVP mission it's all risk. You actively lose money, time, and the slicing mats you would have gained from the mission if you're killed. What does the BH lose in this scenario if they lose? If this were implemented either there needs to be penalties for BHs failing to claim a bounty or smugglers have to find an in-game solution to put BHs at a disadvantage of some kind, like increasing prices for slicing services or just straight up denying it altogether for the most commonly used BH equipment (which is probably carbines and assault armor).
Except I almost never see a BH except at the outpost one because by the time they get it and head out to the others it is too late. The OP idea is fine as long as they added a little bump for the smuggler each time they finished one. It is pretty easy to survive until the timer runs out with most BH's so this would be a nice option. In fact they could make it an option that you could select so you would not have the concerns you are having. Normal pve mission, normal pvp mission, or elevated pvp (maybe prestige even?) mission.
 
None of what you said addresses any of my concerns about how this proposal is balanced in favor of the BH profession. Smugglers only stand to lose by having more BHs on them during runs since they have to pay into the mission and BHs DO NOT.
Wow you really did not read it. Let me try again. Normal pve, normal pvp and a new option that can be a choice for the smuggler would be the elevated one. If you took the normal pvp one it would stay just like it is now. You would have to select the elevated one to get more. Like I said already. You could just select the normal pvp one and it would be no different than it is now.
 
Oh and once Nar Shadda is here I thjnk this piece will fade a bit because of the new smuggler content it will have.
 
Oh I read it and I still think it's a dumb idea since the proposed elevated mode would still be balanced only in favor of the BH (a topic which you seem to be avoiding), whether it's selectable or not is irrelevant. So now we'll rephrase with what you've suggested in mind: Why would a Smuggler accept greater risk for very little reward and what do we do about the fact BH only stand to gain in this equation?

P.S.: If you want more money for a Bounty, take Slicing I, problem solved :)
Not avoiding you are just wrong and the BH hate is strong in you. I would take the risk just like I do when I take the pvp missions if there was more creds and maybe more goodies or prestige, something like that. You are just fixated on the BH hate. But you do you and I will see you when Nar Shadda gets here. I am sure you wil have complaints then as well.