Ability to restart certain iconic SWG quest lines - to enable replay of previously completed content such as Nyms, Jabba's, imperial theme parks

Ability to restart certain iconic SWG quest lines - to enable replay of previously completed content such as Nyms, Jabba's, imperial theme parks
This idea/suggestion is Open. You can respond to ask questions or discuss the idea and either vote it up or down if you believe it should or should not be implemented, respectively. Popular suggestions and ideas will be considered by the development team to become reality in-game.

Dagis

Galactic Senator
Proposal
To have an option to reset previously completed quest lines & content
Justification
To provide replay value of older solo content such as original iconic theme parks
Motivation
To create more replay value within the game and also provide an additional way to earn solo xp
Hi All,

I am ultimately looking for the communities feedback on the possibility to reset and be able to replay old solo theme park content such as Legacy, Nym's, Jabba Palace, Imperial & Rebel theme parks

If your like me, I have completed all this content quite some time ago across multiple toons and I have been thinking how nice it would be to be able to replay all these theme parks without having to delete and refresh a character to do it. It would also offer an alternative way to not only revisit old iconic content but also solo earn XP without the requirements of needing spin groups etc.

Obvious exclusions to be considered would be musty quest lines due to the end game buffs etc these provide, so are there any more quest lines like this which need to be considered? Anyway something like this could be abused?
 
I guess the replay would need to remove loot reward in general or it would be abused for weapons and buff items etc to sell.

But even if its just an alternative to spinning I'm in
 
I guess the replay would need to remove loot reward in general or it would be abused for weapons and buff items etc to sell.

But even if its just an alternative to spinning I'm in
Thats kind of part of the reason for the pv, I mean the older content I don't think there is much which would cause any major problems. But certainly stuff like musty would. But just trying to identify if and what could possibly be abused.
 
"I can't be bothered to kill lava fleas anymore" - I mean if you wanna do this, easier way is just to increase jedi xp modifier because quest xp is kinda nuts
 
"I can't be bothered to kill lava fleas anymore" - I mean if you wanna do this, easier way is just to increase jedi xp modifier because quest xp is kinda nuts
Never done a theme park on my jedi, only musty stuff. So no need to generalise. But I change my normal professions alot.
 
It's more pointed at dagis, you would catch him killing lava fleas weekly because he decides to swap builds
haha I was going to say do you know how many times I have killed those things!!! I mean I would argue I have changed my template more than even Booyai on my Jedi.
 
Could bring them in line with more modern content by rewarding tokens for completes like a Jabba Token, and have a vendor for those tokens.
 
If there was a severe time limitation placed on these repeatable quest, AKA you can repeat a themepark once every 6 months, then fine. But as it is, if people can limitlessly spam Themepark content to level up/swap specs, nobody will spin, further reducing the social aspect of this game.

This is a sandbox MMO, socializing is one of the core concepts of it. We shouldn't be attempting to undermine that, in my opinion. No vote either way.
 
If there was a severe time limitation placed on these repeatable quest, AKA you can repeat a themepark once every 6 months, then fine. But as it is, if people can limitlessly spam Themepark content to level up/swap specs, nobody will spin, further reducing the social aspect of this game.

This is a sandbox MMO, socializing is one of the core concepts of it. We shouldn't be attempting to undermine that, in my opinion. No vote either way.
I have a feeling the template idea they are talking about doing is going to impact that aspect hard.
 
I have a feeling the template idea they are talking about doing is going to impact that aspect hard.
I agree, but there's also a point to be made for it. You can have a spec for group content and solo content, and swap at will. Whereas trying to do that for say Jedi on a daily basis is literal insanity.

Both sides have a point in that argument.
 
So this is the main reason for the PV is to swap Jedi builds Faster ?
No not at all, I am just bored.

I boot up the game and want to do something a bit different, been able to revisit older content for me when I am playing solo would be perfect.

I spend a considerable amount of time rebuilding templates this is true, but I would actually enjoy been able to do quest lines and revisit old content too.

Like I said I really do enjoy playing the nyms, jabba and imperial theme parks. I would also like to revisit kash and rotate some of the older content.

But for me the incentive is also XP, I don't find questing any quicker than running spin groups if I am honest. I can earn 3m jedi xp in like 1-2 hours depending on my group, speed isn't the issue. I just want to be able to do something which remotely resembles fun.

So yes I find questing enjoyable and been able to redo some older iconic content like nyms, jabba, imperial theme parks would be cool, I mean isn't that the reason we started to play role play games in the first place??
 
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Removing all rewards item/xp is the only way I see this being viable
rational? I don't believe questing is actually quicker than doing spin groups. The only thing I think would need to happen would be to stop xp quests been "banked" so you can have a huge xp pool waiting to be used.

Rewards on all the theme parks are no trade / no trade shared and tbh aside from Mustafar I don't recall any which are actually have any worth, but I did ask for any feedback if any would cause imbalance.
 
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