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This idea/suggestion is Open. You can respond to ask questions or discuss the idea and either vote it up or down if you believe it should or should not be implemented, respectively. Popular suggestions and ideas will be considered by the development team to become reality in-game.
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Add the /bandpause command to the permitted list of commands for macros to not dump for.
Justification
I only just learned about this command the other day, and its not even covered in the entertainer wiki so most people don't even know it exists. The benefits of this command on song macros is very impactful. For a long time most song macros are simply just putting bandflourish's in a very specific unique order to sound different from every other musician, but its all just the same. You use holos or other players to fill the various sound roles to put together a rich sound and just make everyone play the same flourish everytime.
The advantage of bandpause is you can pause the entire band, or you can pause anyone playing specific instruments. Such as /bandpause Xantha;/bandflourish 3. Will cause the xantha to not play at all, and allow the rest of the band to flourish 3. You can tune out multiple instruments, or just one, or have someone do a solo, have the beat kick in before the rest of the band, all sorts of options. However if the active dump timer hits in the middle of the macro this very carefully planned out song gets dropped mid-performance.
Motivation
While afk entertainers continues to be a pressing issue, these macros and song combinations are complex, too complex to do by hand, but can allow for some crazy unique, new spins on existing songs others haven't heard of before, allowing for better entertainment, and new surprises by re-using the already invented but severely underused mechanic.
Other methods and systems needs to be in place to affect the afk entertainer, allowing this will allow for better music worth listening to, to be played more consistently, at least in the short term until other entertainer changes come on board. I was very impressed when someone showed the power of this command to me the other day, very excited to sit down and re-work all my songs. But finding out it gets actively dump was an immediate stop to all those plans. I'd rather another mechanic be put in place to require active entertaining, and leave the macros as they are to put together proper songs, which are very complex, but very rewarding for the time spent. 1-3 hours alone could be put into just putting together one individual song for a band using these combination of commands together, times all of those songs, that's a lot of grind to put these things together to entertain others and make it worthwhile for people to turn their player music slider back on.
It's very easy to tell when they are turned off now, because I get pretty decent feedback from my song macros now when people do actually listen, what I could do with this command could be so much more...
Looking for a simple addition to the macro permission list, adding in /bandPause.
and the crazy thing is thats like 11 lines of code just to do 2 flourish's vs the 3 above, so its a lot more work, but what you can produce is so much more, especially since you could have 2 instruments do 2 different flourish's at the same time rather then all do the same, which really expands out the combinations and possibilities within the music entertainment.
Don't see why /bandPause isn't already on the list, except it's not an obvious one unless you're an Entertainer.
The main issue is the dump timer is random and often in the middle a set, so you have to use non-triggering macros, but it's limited to the protected macros. Having all our various commands will help us create more unique sounds for sure!
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