- Apr 14, 2022
- Reaction score
Weaponsmiths can already determine the elemental damage type of weapons it would only seem right if they should be able to determine if the damage is kinetic or not.
For PvP, 99% of energy ranged weapons are simply not viable at all with the exception of flamethrowers and Legendary Mustafar weapons. If weaponsmiths could determine if a weapon did kinetic or energy damage when crafting, it would allow for any ranged weapon to be viable in PvP combat.
My proposal is for weaponsmiths to have the option to determine if a weapon deals kinetic or energy as it's primary damage type.
There are a bunch of badass guns in this game but only a handful of them are viable in PvP