- Proposal
- Change Avoid Incapacitation for Jedi back to how it was… One big change is make the cool down either 45 seconds or 1 minute. And remove the snare.
- Justification
- What does this do?
This makes for heroics so Jedi can not spam Avoid Incap.. This provides a 15 to 30 second cooldown in-between.
How does this affect Heroics ?
This now changes tactics as the Jedi get close to Avoid Incap wearing off they either need to focus on healing and not focus on boss or The healer in group has to focus on the jedi and save heals for him.
This allows for the Jedi to no longer tank and spank bosses and make it for more of a last ditch effort.
This method also removes the ability to tank and spank to where they can regen their force bar due to the gap in the cooldown.
- Motivation
- Currently Avoid Incapacitation has no use for any scenario even PvP due to the snare. This makes it viable as a last ditch effort to survivor or plan and exit strategy in PvP and along with heroics allows for that last resort button and give the group time to reset and reorganize but has to do so strategically.
How to Make AI viable again for Jedi
Change AI back to how it was… One big change is make the cool down either 45 seconds or 1 minute.
What does this do?
This makes for heroics so jedi can not spam AI .. This provides a 15 to 30 second cooldown in-between.
How does this affect Heroics ?
This now changes tactics as the jedi get close to AI wearing off they either need to focus on healing and not focus on boss or The healer in group has to focus on the jedi and save heals for him.
This allows for the jedi to no longer tank and spank bosses and make it for more of a last ditch effort.
This method also removes the ability to tank and spank to where they can regen their force bar due to the gap in the cooldown.
Change AI back to how it was… One big change is make the cool down either 45 seconds or 1 minute.
What does this do?
This makes for heroics so jedi can not spam AI .. This provides a 15 to 30 second cooldown in-between.
How does this affect Heroics ?
This now changes tactics as the jedi get close to AI wearing off they either need to focus on healing and not focus on boss or The healer in group has to focus on the jedi and save heals for him.
This allows for the jedi to no longer tank and spank bosses and make it for more of a last ditch effort.
This method also removes the ability to tank and spank to where they can regen their force bar due to the gap in the cooldown.
Last edited: