Fix the "Kihraxz" Assault Fighter

Fix the "Kihraxz" Assault Fighter
This idea/suggestion is Open. You can respond to ask questions or discuss the idea and either vote it up or down if you believe it should or should not be implemented, respectively. Popular suggestions and ideas will be considered by the development team to become reality in-game.
Proposal
TransGalMeg "Kihraxz" Assault Fighter

Mass: 40k -> 150k

This makes it exactly the same as the Vaksai.


As compensation, the Vaksai can have a unique look compared to the Kihraxz by giving it it's own appearance.
- Shiny Texture (Like RGI vs Interceptor)
- Blacksun Logo
- Battle Damage
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Justification
This is the most simple way to fix it. It is currently unusable in it's current state and has many unique appearance options most players will never see.
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Motivation
It's very hard to balance 40k-50k mass ships without bloating out their stats to levels that possibly make the balance worse. It would also not change the balance already in the game.
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Additionally, the Vaksai style 2 has 4x less YPR and less speed that style 1. I believe this is unintended as the only difference is appearance.
 
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Just a balancing consideration....giving a ship that is unlocked at the second box of privateer pilot 150k mass would completely trivialize the AoA grind. Vaksai requires T4 cert. Other heavies aren't unlocked until Tier 3.

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Just a balancing consideration....giving a ship that is unlocked at the second box of privateer pilot 150k mass would completely trivialize the AoA grind. Vaksai requires T4 cert. Other heavies aren't unlocked until Tier 3.

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At that level, it is very much no different from the Scyk, and the heavy one is still usable at max level.

At that level I was still using the training ship, and AoA pilots are probably just using the Heavy Scyk, it would probably take you more time to switch out parts to the Kihk then simply do the next mission to get the next level and box done, that is how easy those few boxes are, especially for resto given 5x xp, ectect.
 
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So, you propose essentially getting the tier 4 reward chassis at the 2nd neutral pilot box, and negating any meaningful reason to do the Vaksai quest at all. I wouldn't mind seeing some love given to the lesser used chassis, but basically copying other ships isn't the way to go about it. I vote no.
 
The ship needs an upgrade. I can see it getting up to 100k or 110k mass and some better mobility at best. As it sits it is a straight downgrade from the Rank 1 Heavy Scyk ship. Making it the Vaksai but cheaper, a ship that requires bringing down a Corvette or a Shipwright and 100 Space tokens for the schematic, is not the answer.
 
I'm always surprised how many Kihraxz I sell.
The heavy starter ships, the heavy X-wing and Defender, the JSF and Belbullab, are all outliers. We should not be trying to balance the mass of other ships using any of the above mentioned as an example.
The comparison to make is not the Kihraxz to the Vaksai, clearly the Vaksai should be the superior ship. Instead compare the Kihraxz to the normal TIE Fighter, its peer to peer ship. Mass-wise the Kirhaxz comes out looking very good. I don't think upping the mass on a Kihraxz is warranted.
 
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I'm always surprised how many Kihraxz I sell.
The heavy starter ships, the heavy X-wing and Defender, the JSF and Belbullab, are all outliers. We should not be trying to balance the mass of other ships using any of the above mentioned as an example.
The comparison to make is not the Kihraxz to the Vaksai, clearly the Vaksai should be the superior ship. Instead compare the Kihraxz to the normal TIE Fighter, its peer to peer ship. Mass-wise the Kirhaxz comes out looking very good. I don't think upping the mass on a Kihraxz is warranted.
Downvote for all the same reasons as Savaac. Very well said.

I don't think selling is a relative good way to measure the metric. For example, I bought a Tie Bomber to just remember flying it (and I talked to someone recently who did the same); they just had to buy another ship as I did because it was not a good purchase. They had to get another ship because it wasn't useful anymore almost instantly.

There are numerous studies in real life even about this kind of phenomenon, even shame to admitting said purchases. However, since it isn't a big hit to begin with most will brush it off.

Also, Vaksai does not have nearly the same levels of customization and it is a similar ship.

Additionally, you can also consider buying just for appearance sake, because at that level the ships are similar since it is mostly the parts that make it good.

So, you propose essentially getting the tier 4 reward chassis at the 2nd neutral pilot box, and negating any meaningful reason to do the Vaksai quest at all. I wouldn't mind seeing some love given to the lesser used chassis, but basically copying other ships isn't the way to go about it. I vote no.
Yes, because of 5x experience (which makes lower levels an easy grind) and it's relative strength it's not nearly as good until later tier's regardless because it's a ship which strength is more weighted to your parts. A Kihk with tier 1 parts at that level is no stronger and in a lot of ways weaker than a Scyk. At most levels other ships will be better at even grinding and doing certain missions. It's strength is due to high level parts, not just tier.


I hope those who downvoted can reconsider, I do not think it was a good move by SOE to keep unused ships weak.
 
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Yes, because of 5x experience (which makes lower levels an easy grind) and it's relative strength it's not nearly as good until later tier's regardless because it's a ship which strength is more weighted to your parts. A Kihk with tier 1 parts at that level is no stronger and in a lot of ways weaker than a Scyk. At most levels other ships will be better at even grinding and doing certain missions. It's strength is due to high level parts, not just tier.
That's not how the AoA grind works.

When you get to Ace of a particular faction, you can load up a lower tier ship (most go for the high mass starter ship) with high tier parts before regrinding the same faction. With your suggested change, this means you can get the first box of pilot and essentially have a ship capable of holding a nova engine with a W0 from the get-go. At least with the high-mass scyk you have to make sacrifices somewhere.
 
That's not how the AoA grind works.

When you get to Ace of a particular faction, you can load up a lower tier ship (most go for the high mass starter ship) with high tier parts before regrinding the same faction. With your suggested change, this means you can get the first box of pilot and essentially have a ship capable of holding a nova engine with a W0 from the get-go. At least with the high-mass scyk you have to make sacrifices somewhere.

What is the difference when you are doing AoA doing it in a fully geared Kihraxz vs a fully geared Scyk? From what I understand wouldn't that actually slow you down because you have to do a few missions before being able to get that box anyways? It would be much faster to do AoA just doing it with a Scyk. Also, at those levels when you are using high tier stuff, it just dies so easily that the balance factor really does not matter at that point.

Do you really need a Nova over a E8 for low level missions? Escort portions of quests? How much time would that really save vs just not doing some missions. Do you need to chase down those slow Tier 6 XP bags?

There would be so little difference doing AoA for the most part that I did not even consider it a factor.

However, I can see it more for a new low level, but as I said that is a very gear dependent ship and will be about the same as it is now for a new player's experience because they won't really see that power until higher levels when they get access to better equipment for it.
 
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I haven't even downvoted this, I'm literally just saying it needs to be considered if a decision was to be made about making a 150k mass light fighter available at pretty much the entry point to pilot when normally you have to unlock it at Tier 4 AND do a difficult quest to obtain something similar.

Lets not just think about end game here, think about progression.
 
I haven't even downvoted this, I'm literally just saying it needs to be considered if a decision was to be made about making a 150k mass light fighter available at pretty much the entry point to pilot when normally you have to unlock it at Tier 4 AND do a difficult quest to obtain something similar.

Lets not just think about end game here, think about progression.
At that level using the best gear you can get as a new player with 1 to 3 level certs I would bet you struggle even go over 40k mass. The experience would literally be the same for those players.

I am weighing in the total pros and cons here. Here is what I see.

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Pros Vs Cons

I am surprised the biggest con hasn't been it devalues the reward and going for everything else honestly.

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Since your parts can't even get that high of mass until tier 5 really your gameplay won't change until here (because you might be able to break 40k mass), and by then you have the Dunelizard which at that tier is much better as a new player PvE ship because you can use two guns.

If you can't see my point by now, i'm saying for a new player (not AoA) this would not affect them one bit.
 
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That's not my point, you didn't read what I wrote. I just want to make you aware that you do this very often, and not just with me. You should really listen to what people are saying. I'll spell it out:

Why would someone do the challenging quest to unlock the Vaksai when they can get an identical ship with 0 effort?
 
That's not my point, you didn't read what I wrote. I just wanted to make you aware that you do this very often, and not just with me. You should really listen to what people are saying. I'll spell it out:

Why would someone do the challenging quest to unlock the Vaksai when they can get an identical ship with 0 effort?
Adding on to what Banth says, why would people buy the vaksai from shipwrights? The one that has a schematic to purchase at the same cost as the havoc or tie defender.
 
Down vote for all the previous reasons stated before , also i hope this trend does not start again where this particular individual starts to spam PV's given they were banned or soft banned from spamming PV's every other day
 
Adding on to what Banth says, why would people buy the vaksai from shipwrights? The one that has a schematic to purchase at the same cost as the havoc or tie defender.
That's not my point, you didn't read what I wrote. I just want to make you aware that you do this very often, and not just with me. You should really listen to what people are saying. I'll spell it out:

Why would someone do the challenging quest to unlock the Vaksai when they can get an identical ship with 0 effort?

As I said at the beginning because I thought it would be the biggest and actual con, I suggested it gain a unique appearance aspect to it as compensation. I also explained how it wouldn't really matter to a relatively new player because they would not benefit from it, thus the balance concern is mute.

Down vote for all the previous reasons stated before , also i hope this trend does not start again where this particular individual starts to spam PV's given they were banned or soft banned from spamming PV's every other day
I was told I could, but I will take your downvote. I hope you can reconsider as well but as I explained the pros mightily outweigh the cons.
 
As I said at the beginning because I thought it would be the biggest and actual con, I suggested it gain a unique appearance aspect to it as compensation.


I was told I could, but I will take your downvote. I hope you can reconsider as well but as I explained the pros mightily outweigh the cons.
The ship needs something to make it better than just running a heavy scyk. I agree it could use more mass. Id even like (not saying its a good idea) for the heavy and normal variant to have an extra gun. They aren't even listed as interceptors afterall.
But to make it a carbon copy isnt the answer. Give its customizations to the vaksai as well and amp its mass up no higher than 110k and this would have my upvote. But i dont see this working out as listed in the pv.
 
Its impossible to track or accurately reply to what you're saying because you're misuing the edit function to add massive amounts of detail to your posts lol. Now my post makes it seem like I ignored what you wrote. Unsubscribing from this.
 
Its impossible to track or accurately reply to what you're saying because you're misuing the edit function to add massive amounts of detail to your posts lol. Now my post makes it seem like I ignored what you wrote.
It's because I am adding more details and editing in my point to give it more clarity, not changing it. That is why even when people save replies and go through it I don't mind because I am simply adding more clarity or re-explaining it.
 
Why bother writing a PV for a ship that is already slated to get improved? Limited dev time and we keep running around asking for changes to changes.