- Proposal
- Add dynamic variables to GSL
- Justification
- GSL is a great addition to the game, and I think it deserves iteration. Increase value of currently unpopular runs.
- Motivation
- If runs are static, then the 'best' run identified will be the only run taken. Randomizing variables related to GSL will cause the 'best' run to change from t1 to t2.
I wonder if it would be possible to randomize variables related to Galactic Supply Lines. Ideas:
- Every supply has a range of value instead of a fixed value. Values could change every X unit of time, Y number of deliveries, or a combination of the two.
- Randomly, a supply line will have a special bonus multiplier applied - could be reduced price or increased sale value.
- Randomly, a supply provider will have "Coveted Cargo" - higher level enemies will attack, increases multiplier or enemies have a chance to drop rare loot
- Second Stop - A smuggler is willing to take some of that cargo off your hands at a higher rate (bring cargo to random location on map, can sell X cargo to smuggler for Y multiplier)