- Proposal
- I suggest adjusting the stats on the level 7 reward weapon Sienar Desing Systems "Boltdriver"
- Justification
- As it stands the initial entry for newer pilots is a daunting task for imperials it's doubly hard since their main interceptor the Tie Advanced requires lighter guns than level 8 due to it's 2 weapon slots. But this change benefits other ships as well that could be good entries into interceptor flight.
- Motivation
- To allow for easier entry into low mass builds and bridging the parity in reward quality between imperial pilots and other 2 factional rewards.
I suggest an adjustment to the imperial level 7 reward gun the Sienar Desing Systems "Boltdriver" 's stats to make it more useable for making a beginner grade level 7 guns with single stat parts and bringing parity to the imperial pilots who do not get a level 8 reward gun like the neutrals and rebels.
The current boltdriver gets subpar stats in every category but armour which is practically useless. I suggest editing them to have one great stat and 2 decent ones to make it easier to build beginner grade weapons while requiring the usual multi stat parts for something better essentially making it a 1 stat gun for more advanced projects.
proposed changes are as follows;
Min damage 1910.1 -> 2096.1
Max Damage 2953.4 -> 3125.1
EPS 27.2 -> 19.3
The current boltdriver gets subpar stats in every category but armour which is practically useless. I suggest editing them to have one great stat and 2 decent ones to make it easier to build beginner grade weapons while requiring the usual multi stat parts for something better essentially making it a 1 stat gun for more advanced projects.
proposed changes are as follows;
Min damage 1910.1 -> 2096.1
Max Damage 2953.4 -> 3125.1
EPS 27.2 -> 19.3