Make Master Bounty Hunter Great again

Make Master Bounty Hunter Great again
This idea/suggestion is Open. You can respond to ask questions or discuss the idea and either vote it up or down if you believe it should or should not be implemented, respectively. Popular suggestions and ideas will be considered by the development team to become reality in-game.
Proposal
Make player bounties require Master Bounty Hunter in order to hunt players
Justification
Bounty hunters are the only class that can force pvp on players at any given time they want with the ability to strike first. Some of these tilted builds as we all know are impossible to 1v1 let alone 3v1. I believe that requiring MBH to hunt players instead of 4xxx would not only coincide with lore more but it would allow for a more balanced ecosystem in hunting. Master Smug is required to run the pvp underworld missions so it would be in similar line with this. I believe that making this change to Bounty Hunting would also allow other classes to shine in areas they should withouBt everyone asking for a nerf on them. MCH/MDoc 4xxx BH is not a bounty hunter that is a side profession and that build may have a place in other areas of the game but is an impossible task for anyone to 1v1. This change would also effect the BH/Jedi build so many people despised. Those are just a few of the tilted builds that some have gotten creative with and though creative they dont belong forcing pvp upon people in unwinable scenarios.
Motivation
I believe these changes to provide a more balnced ecosystem of PvP and do away wit ah this watered down version of Bounty Hunting. Bounty Hunting is a Mastery profession allowing 4xxx to hunt players has turned that class into a dipping pool for peoples hobbies.
Make BH great again. and give bounties a fighting chance.
 
Mbh is still pretty great. I remember when they made the change to allow others to bh. It's great honestly. And with the balance the devs have in mind, I enjoy it this way as do many others. Id rather not go back.
 
I 100% agree with this. Requiring Master Bounty Hunter to take player bounties just makes sense from both a balance and lore perspective. Right now, 4xxx BH is just a dipping pool for hybrid builds to force PvP without actually committing to the profession. That’s not bounty hunting—it’s just exploiting the system.


We already require Master Smuggler to access Underworld missions, so requiring MBH for PvP bounties would bring consistency and reinforce the idea that high-impact gameplay should require full investment.


This would also finally check the hybrid Jedi/BH builds that are way out of line. If they want to keep hunting players, they’d need to pull points out of their Jedi tree, which introduces real trade-offs and reduces the power creep.


Overall, this is a solid step toward making Bounty Hunting a real, committed profession again—and would help bring PvP balance without gutting other classes just to compensate for BH hybrids.


Let’s make BH a serious path again, not a side hustle.
 
100% agree, make it so Master Bounty Hunter is required to hunt players. It should also be 1v1 for non-jedi imo but the hybrid builds with BH currently make it too strong and not really in line with lore.
 
I’m fully on board with requiring Master Bounty Hunter to take player bounties — that’s a solid fix for the hybrid abuse we’re seeing. But I have to disagree on enforcing 1v1 rules.

It’s a hunt, not a duel. Bounty hunting is meant to be tactical, unpredictable, and dangerous — that’s what makes it exciting. Once someone is on the terminal, it should be open-world PvP. Both the BH and the target should be able to approach it however they want, whether solo or with support.

Adding 1v1 restrictions would just overcomplicate the system and limit the freedom that makes bounty hunting what it is. Fixing the profession requirement is the real solution.
 
That’s fair — it was changed to 4xxx for a reason, but that doesn’t mean it’s untouchable. A lot of systems get revisited over time based on how they actually play out in the live environment.

The intent behind pushing it back to Master BH isn’t to gatekeep or make things harder just for the sake of it. It’s about restoring balance, especially with how many hybrid builds are abusing 4xxx to force PvP with minimal investment. The same logic applies to Smuggler having to be mastered to access Underworld missions — consistency matters.

If someone wants access to a mechanic that lets them initiate PvP anytime, anywhere, it should come with full commitment to the class
 
That’s fair — it was changed to 4xxx for a reason, but that doesn’t mean it’s untouchable. A lot of systems get revisited over time based on how they actually play out in the live environment.

The intent behind pushing it back to Master BH isn’t to gatekeep or make things harder just for the sake of it. It’s about restoring balance, especially with how many hybrid builds are abusing 4xxx to force PvP with minimal investment. The same logic applies to Smuggler having to be mastered to access Underworld missions — consistency matters.

If someone wants access to a mechanic that lets them initiate PvP anytime, anywhere, it should come with full commitment to the class
It was changed to allow melee BH builds. Going back to master BH for player bounties would, effectively, remove melee BH builds again.
 
It was changed to allow melee BH builds. Going back to master BH for player bounties would, effectively, remove melee BH builds again.
I am not sure that is 100% accurate, I know a couple of people who have dabbled with mbh and melee with minimal heals.
 
Whelp, now we've gone full circle.

The change was originally made from requiring MBH to 4xxxBH for the specific purpose of allowing more build diversity. That change was originally also requested by the community. This is a good example of where people should ask their Senators about the history/context/background before posting a PV.

Voted to keep 4xxxBH the requirement as decided by the community last year.

Furthermore, while the advantages of CH builds are known in 1v1s, changing the requirements of a different profession is simply treating the symptoms and not the problem. More on CH later, but the point is that you should get more information about something before posting the PV instead of the other way around
 
As much as I am against I don't think your point is valid fezix, as if it was voted on before Heroic sets and the big class changes come with horizons then its moot because the game is quite different
 
Whelp, now we've gone full circle.

The change was originally made from requiring MBH to 4xxxBH for the specific purpose of allowing more build diversity. That change was originally also requested by the community. This is a good example of where people should ask their Senators about the history/context/background before posting a PV.

Voted to keep 4xxxBH the requirement as decided by the community last year.

Furthermore, while the advantages of CH builds are known in 1v1s, changing the requirements of a different profession is simply treating the symptoms and not the problem. More on CH later, but the point is that you should get more information about something before posting the PV instead of the other way around
This is an example of you not communicating with other senators as I reached out and this is backed by a senator who agreed that this change would bring Bounties back into balance as the senator I spoke with also feels like it is an unbalanced system as it stands.
 
This is an example of you not communicating with other senators as I reached out and this is backed by a senator who agreed that this change would bring Bounties back into balance as the senator I spoke with also feels like it is an unbalanced system as it stands
Where is the Senate Sponsored tag then?
 
As much as I am against I don't think your point is valid fezix, as if it was voted on before Heroic sets and the big class changes come with horizons then its moot because the game is quite different
The changes and balance passes considered the changes for New Horizons. I know because I was part of those discussions.
 
After the 4xxx bh change alot has changed between classes and balancing. Giving and taking between specs to adjust. Undo g the bh change would cause a lot more problems than simply keeping the ability to make custom bh specs. Instead continued balancing between the specs would be better all around. And remember jedi aren't fully out yet and will grow stronger.
 
After the 4xxx bh change alot has changed between classes and balancing. Giving and taking between specs to adjust. Undo g the bh change would cause a lot more problems than simply keeping the ability to make custom bh specs. Instead continued balancing between the specs would be better all around. And remember jedi aren't fully out yet and will grow stronger.
This same FRS system that is going to make SOME jedi stronger is going to make every Bounty Hunter with 4xxx stronger as well with syndicate swell, I didn't make the PV to defend Jedi I simply was voicing my Opinion on the problem with the Ecosystem as it stands.