- Proposal
- To create a new tool capable of renaming crafted items.
- Justification
- Unable to rename an item after the final crafting screen.
- Motivation
- My fat fingers and smooth brain.
I've lost count of the amount of time's I've been pulled in to the flow of crafting and made a few weapons without changing the name, or I've fat-fingered something or mis-labeled something with no recourse to fix it.
I propose giving crafters a tool whereby they can either use the tool up, or reduce the charge by one, to rename their player-crafted item. The tool, however, would only be able to be used by the crafter to rename their own creations. I imagine it'd be possible to check the item's "Object Creator" field against the logged-in character's name. I don't know how it would go with name chances - based on the community feedback, it might be a case of not being able to rename objects after a name change.
A few ideas I've been tossing around are:
Crafted by Artisans:
PROs:
Easiest to implement (I would imagine)
one size fits all - any tool can be used to rename any item.
CONs:
Artisans can get anywhere between 10 and 17+ experimentation points, it could possibly be tough to balance one person making the tool over others.
Crafted (and only useable) by each advanced profession:
PROs
Much finer control over the performance outcomes of the tool.
CONS:
Duplication of code across all advanced crafting professions.
What does the community think?
I propose giving crafters a tool whereby they can either use the tool up, or reduce the charge by one, to rename their player-crafted item. The tool, however, would only be able to be used by the crafter to rename their own creations. I imagine it'd be possible to check the item's "Object Creator" field against the logged-in character's name. I don't know how it would go with name chances - based on the community feedback, it might be a case of not being able to rename objects after a name change.
A few ideas I've been tossing around are:
Crafted by Artisans:
PROs:
Easiest to implement (I would imagine)
one size fits all - any tool can be used to rename any item.
CONs:
Artisans can get anywhere between 10 and 17+ experimentation points, it could possibly be tough to balance one person making the tool over others.
Crafted (and only useable) by each advanced profession:
PROs
Much finer control over the performance outcomes of the tool.
CONS:
Duplication of code across all advanced crafting professions.
What does the community think?