Implemented - Remove mando armor restrictions | Page 3 | Star Wars Galaxies Restoration

Implemented Remove mando armor restrictions

This idea/suggestion has been flagged as Implemented so it has (or will be) implemented into the game in some capacity. More information can be found in the post from the development team.
Status
Not open for further replies.
Joined
May 28, 2021
Messages
140
Reaction score
165
Proposal
Just remove the no sense pre cu mando armor restrictions and let all classes wear it.
Justification
QoL and fancy end game fashion.
Motivation
To look cooler with any class.
Just remove the no sense pre cu mando armor restrictions and let all classes wear it.
 
This suggestion has been implemented. Votes are no longer accepted.
Joined
Sep 16, 2022
Messages
46
Reaction score
10
I know that I’m coming across as a dkhead but seriously think about what you’re asking . It’s a slippery slope. It really is what led to the death of the game. Everyone wanted Jedi , so they broke it, everyone wanted pets, they broke that, everyone wanted Mando armour so they gave it everyone, buffs were simplified and nerfed, decay was removed which destroyed traders who then had to grind 35s to make cash.
If you want the server to survive leave it alone
 
  • Like
Reactions: WhiskeyAfterHrs
Joined
May 31, 2021
Messages
59
Reaction score
34
I know that I’m coming across as a dkhead but seriously think about what you’re asking . It’s a slippery slope. It really is what led to the death of the game. Everyone wanted Jedi , so they broke it, everyone wanted pets, they broke that, everyone wanted Mando armour so they gave it everyone, buffs were simplified and nerfed, decay was removed which destroyed traders who then had to grind 35s to make cash.
If you want the server to survive leave it alone
I agree with you on not giving things away or ruining the server (as do most resto players I imagine), I don't think letting a few more professions wear Mando will be an issue though.
I'm thinking only advanced ones and only specific ones, like.. Squad Leader, Combat Medic and then the weapon masters.
No Ents, no Docs, no Crafters, no master marksman or brawler.
This wouldn't make it any easier or cheaper to get the armour.
 
Joined
Sep 15, 2022
Messages
1
Reaction score
1
I think the lack of variety of "end game" armor is the issue here. There is no other that requires the amount of time and resources and group coordination that Mando armor does. Its also a status symbol that no other profession can use. Since i don't expect new armors to be added to this server...allowing everyone to get access to it might be we way to go.

The whole "but everyone will have it so it won't be special" argument is a silly one. This game is almost 20 years old with no real major content updates coming. So if Mando armor and Jedi are the "finish lines" then eventually EVERYONE who pursues them will get there.
 
Last edited:
  • Like
Reactions: Maximilian
Status
Not open for further replies.