Open - Space - Station Reload (updated) | Star Wars Galaxies Restoration

Open Space Station Reload (updated)

This idea/suggestion is Open. You can respond to ask questions or discuss the idea and either vote it up or down if you believe it should or should not be implemented, respectively. Popular suggestions and ideas will be considered by the development team to become reality in-game.
Joined
Feb 1, 2022
Messages
13
Reaction score
6
Age
41
Location
Missouri, USA
Proposal
UPDATED!

I propose the following changes:

A: allow stations to reload munitions and countermeasures without the need to land.

B: charge a flat fee of 500 credits per reload action.
Justification
It can't all be "take."
Motivation
It would be convenient for all spacers.
Let's make space better.
 
Last edited:
I actually like the idea behind it. I do not have any idea how it could be implemented, but having this out there is a place to start looking for future space innovation.
 
Why overomplecate this. The crafting system is fine as it is for missles and chaff amd needs no adjustment to it. How ever I would not be adverse to been able to reload at a station as long as I have crates in my inventory for a flat fee.
 
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Reactions: Cantankrus
Why overomplecate this. The crafting system is fine as it is for missles and chaff amd needs no adjustment to it. How ever I would not be adverse to been able to reload at a station as long as I have crates in my inventory for a flat fee.
Good point. I just figured you'd have to add abunch of ugly crap to it to make it seem less fun. That seems to be the trend in these things.
 
Why overomplecate this. The crafting system is fine as it is for missles and chaff amd needs no adjustment to it. How ever I would not be adverse to been able to reload at a station as long as I have crates in my inventory for a flat fee.
Yean Narmy and i have seen this same idea in one for or another in various servers. exactly as he says Station refill isthe way to go. Been asking since LIVE when Ord was introduced.
 
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Reactions: gunnythok
I think this would reduce the mandatory breaks in gameplay fluidity. And the suggested idea seems simple enough.
 
Would need to cost more than 500 credits..
Fair this is an old PV and is coming from the POV of the economy of the time i think somewhere between 1000-3000 is an accetable amount and a decent enough credit sink as it will compound with use.