Station Reload (updated)

Station Reload (updated)
This idea/suggestion has been flagged as Implemented so it has (or will be) implemented into the game in some capacity. More information can be found in the post from the development team.
Status
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Proposal
UPDATED!

I propose the following changes:

A: allow stations to reload munitions and countermeasures without the need to land.

B: charge a flat fee of 500 credits per reload action.
Justification
It can't all be "take."
Motivation
It would be convenient for all spacers.
Let's make space better.
 
Last edited:
This suggestion has been implemented. Votes are no longer accepted.
I actually like the idea behind it. I do not have any idea how it could be implemented, but having this out there is a place to start looking for future space innovation.
 
Why overomplecate this. The crafting system is fine as it is for missles and chaff amd needs no adjustment to it. How ever I would not be adverse to been able to reload at a station as long as I have crates in my inventory for a flat fee.
 
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Reactions: Cantankrus
Why overomplecate this. The crafting system is fine as it is for missles and chaff amd needs no adjustment to it. How ever I would not be adverse to been able to reload at a station as long as I have crates in my inventory for a flat fee.
Good point. I just figured you'd have to add abunch of ugly crap to it to make it seem less fun. That seems to be the trend in these things.
 
Why overomplecate this. The crafting system is fine as it is for missles and chaff amd needs no adjustment to it. How ever I would not be adverse to been able to reload at a station as long as I have crates in my inventory for a flat fee.
Yean Narmy and i have seen this same idea in one for or another in various servers. exactly as he says Station refill isthe way to go. Been asking since LIVE when Ord was introduced.
 
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Reactions: gunnythok
I think this would reduce the mandatory breaks in gameplay fluidity. And the suggested idea seems simple enough.
 
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