tune down mob spawn across the board.

tune down mob spawn across the board.
This idea/suggestion is Open. You can respond to ask questions or discuss the idea and either vote it up or down if you believe it should or should not be implemented, respectively. Popular suggestions and ideas will be considered by the development team to become reality in-game.
Proposal
tune down lair spawns, amounts and placement
Justification
excessive mob spawns and soldier placement seems over kill and doesnt make sense with immersion or general QoL
Motivation
to ensure a more balanced level of over all engagement in the open world.
Hi,

planets like dath and endor have an abnormal amount of fauna and npcs just in random places, it seems weird that seemingly every square inch has agro mobs or soldiers just standing there making it hard to grind or put down harvesters. They also still spawn in cities and such to have level 70+ chevroned mobs in lower level areas create an unnecessary level of risk on planets like naboo where theres massive flocks of pekos, also when wild "hyper lairs" have more than 30 mobs that just contiously erupt from a lair seems rather excessive and unrealistic. another example is near tox with the spin groups if you drop your mission the mission lairs remain active and it creates a mess, lairs literally every where with different ranges of CL levels and they will commonly spawn next to each other creating even more issues. I apologize in advance if my opinion offends anyone.

Later i can add a video showing the sheer massive number of mobs and npc soldiers on both planets on Both dath and endor.
 
Well on Dathomir, thats the point. On endor there are more yellow mobs.
Regardless, I understand it can suck trying to find a safe spot especially at lower levels. Lowering mob density isnt the answer though.
 
I'd say turn them up.. often times find myself only able to hunt packs of 3-4 then wandering 200m and another pack of 3-4. The lairs by tox are larger due to the group size of the party when the mission spawns and the hyper lairs are ideal for xp.