- Proposal
- Junker dealer has a buy option and you can buy individual junk items for an inflated price. Going rate is 1500 so say 5000 to keep the market for players.
Junk available is only what has been sold not just a list of all available junk.
Limit of number of junk items that can be purchase in a time frame
Have this locked to RE some how.
- Justification
- Killing the same weak ass mobs for possibly hours for a piece junk loot isnt fun. Usitlises a sustem that is already in game, loot still player driven per say and is a credit sink which could be expanded later as killing mindless mobs for hours and hours to get junk stacks also isnt fun.
- Motivation
- Less boring monotonus work, more having fun
Lets face it junk loot sucks to get but it has a place in the economy and a way to make money. Sometime you need a specific piece and its not on the bazaar and you have rng loot kills to hopefully get it of particualr mobs.
Why not utilise junk that has already been sold to the junk dealer in a vendor?
Why not utilise junk that has already been sold to the junk dealer in a vendor?