Use the Junk Dealer for RE credit sink

Use the Junk Dealer for RE credit sink
This idea/suggestion is Open. You can respond to ask questions or discuss the idea and either vote it up or down if you believe it should or should not be implemented, respectively. Popular suggestions and ideas will be considered by the development team to become reality in-game.
Proposal
Junker dealer has a buy option and you can buy individual junk items for an inflated price. Going rate is 1500 so say 5000 to keep the market for players.
Junk available is only what has been sold not just a list of all available junk.
Limit of number of junk items that can be purchase in a time frame
Have this locked to RE some how.
Justification
Killing the same weak ass mobs for possibly hours for a piece junk loot isnt fun. Usitlises a sustem that is already in game, loot still player driven per say and is a credit sink which could be expanded later as killing mindless mobs for hours and hours to get junk stacks also isnt fun.
Motivation
Less boring monotonus work, more having fun
Lets face it junk loot sucks to get but it has a place in the economy and a way to make money. Sometime you need a specific piece and its not on the bazaar and you have rng loot kills to hopefully get it of particualr mobs.

Why not utilise junk that has already been sold to the junk dealer in a vendor?
 
On a low pop server I could see a need for this. Resto has a healthy enough player base that I don't think this is necessary. Sure i'd rather buy everything I wanted from an NPC rather than have to loot it or buy it from a player, but...
I'm gonna downvote this.