Galactic Civil War | SWG Restoration

Galactic Civil War

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  • Purpose​

    The purpose of entering the GCW is to show support for the Galactic Empire or Rebellion, to earn ranks in those factions, to achieve planetary control and server dominance, to affect spawns in the game, to earn experience and rewards, and to have fun!

    There are two forms of this either PvE or PvP. Most believe the end goal for achieving rank is to PvP. On restoration the Temporary Enemy Flag (TEF) is not automatic for killing a factionally aligned NPC. Therefore, PvP is not forced.

    Joining a Faction​

    To join a faction, you need to speak to a Rebel Recruiter/Imperial Recruiter or Rebel Pilot Trainer/Imperial Pilot Trainer. You can also support either side as a neutral player.

    Locations​

    Rebel Recruiter
    PlanetCityWaypoint
    CorelliaCoronet (Cantina)/wp -342 -4466
    CorelliaTyrena (Cantina)/wp -5259 -2521
    DantooineAbandoned Rebel Base/wp -6817 5511
    NabooMoenia (Cantina)/wp 4827 -4697
    RoriRori Rebel Outpost/wp 3683 -6460
    TatooineAnchorhead (Cantina Basement)/wp 137 -5349

    Imperial Recruiter​

    PlanetCityWaypoint
    CorelliaBela Vistal/wp 6718 -5809
    DantooineDantooine Imperial Outpost/wp -4198 -2412
    LokLok Imperial Outpost/wp -1843 -3069
    NabooDee'ja Peak/wp 5307 -1584
    NabooTheed/wp -4927 4231
    RoriRestuss (Imperial base)/wp 5916 5551
    TalusTalus Imperial Outpost/wp -2192 2269
    TatooineBestine/wp -1275 -3594
    TatooineBestine (Bunker Hill)/wp -1138 -3897
    TatooineMos Eisley (Attached to Medical Center)/wp 3499 -4752



    Service Status​

    Combatant​

    This is a non-pvp factional status. It allows you to attack or be attacked by factional NPCs of the opposing faction.

    Special Forces​

    This is a PvP factional status. This allows you to attack or be attacked by both factional NPCs and factionally aligned PvP'ers.

    Leave​

    This is a covert status. You will not be attacked by either factionally aligned NPCs or Players. You may be prevented from entering certain factionally aligned locations.

    Changing Status​

    To escalate your status:​

    It takes 30 seconds to escalate from leave to combatant and combatant to special forces.

    To deescalate your status:​

    Use the same /pvp command to drop from special forces to combatant. It takes 5 minutes to become combatant from special forces. You can only go on leave by visiting a factional recruiter and requesting leave.



    Monitoring Planetary Control​

    The state of the Galactic Civil War!!!

    GCW User Interface​

    /gcwinfo​

    GCW Terminal​

    These terminals are found during city invasions, for attackers they are located in the camps which spawn just outside of the city. For defenders they can be found near to where the General NPC spawns.

    GCW War Intelpad​

    war intelpad.png

    War Intelpads are crafted by Droid Engineers (requires schematic from the Corellian Times Vendor in Coronet - purchasable with Meatlump Lumps).

    The GCW War Intelpad is stored in your inventory has the following functionality.

    • Battlefield Status Update - this shows who is queuing for GCW battlefields and how long any active games have left on their timer
    • GCW Info
      • GCW Planetary Score - for the planet you are currently on
      • GCW Factional Presence - indicates which contested regions/Space sectors have Special Forces players present
      • GCW Personal Contribution - details the GCW regions/activities to which you have contributed in the last 30 days
      • GCW Region Defender - shows a table of GCW regions are being defended by a player city or guild.
    • GCW Officer Region
      • Select your GCW Officer Region - to progress from the rank of Major you must assign yourself to a region
      • Show Rebel Officer Region - shows which regions have been assigned to Rebel Majors, Commanders, Colonels and Generals
      • Show Imperial Officer Region - shows which regions have been assigned to Imperial Majors, Lt. Colonels, Colonels and Generals


    Rank Advancement​

    GCW Ranks​

    RankGCW Points for Officer UpkeepPerksBuff Abilities
    PrivateDZ-70, R2, R3, R4 and R5 Droid Schematics
    Trooper/Lance CorporalData Terminals and Tech Furniture for your home
    High Trooper/CorporalElectrobinoculars (Advanced, Superior, Experimental)
    SergeantFaction Uniform, Standard Weapons
    Master SergeantSmall Block, Dish & Tower Turrets, Various Mines, Painting
    Sergeant MajorMedium Block and Tower Turrets, PvP Bases (F.0/F.H), Medal
    Lieutenant*6,000Large Block, Dish & Tower Turrets, Faction Spawn Perk: AT-ST or AT-XT, PvP Bases (T.C/D.HQ), Covert Detector
    Captain*9,000Faction BannerAdrenaline Rush
    Major*12,000Faction Officer Armor 1st Half , Armor Dye Kit, Spawn Perk: GCW Placeable TurretLast Man Standing
    Commander/Lt.* Colonel16,000+5% Innate Armor, Faction Officer Armor 2nd HalfRetaliation
    Colonel*24,000+10% Innate Armor, Faction Officer Signet, Armored BARC Speeder, Spawn Perk: Backup Fireteam (3 x elite NPC)Stasis Laser / Unstoppable
    General*36,000+20% Innate Armor, Faction Weapon Set, Spawn Perk: Backup Squad (1 x gold elite and 8 elite NPC)Airstrike / Legendary Officer

    *Indicates Commissioned Officer ranks. These ranks are part of a high risk high reward system, as such the Combatant status has been removed for Commissioned Officers and their only choice is to be On Leave or Special Forces (PvP enabled)

    Affecting the War (Planetary Control)​

    • It takes 20 NPCs to get a control score point.
    • GCW points scored in a region contribute to that faction's score (No Cap)
    • Points are designed to auto-balance to 50/50 control
    • Player(s) Present in region as Combatant or Special Forces and Actively Playing
    • Player(s) GCW Rank Kicker
    • City Bonuses based on City Alignment
    • Factional Bases
    • Regional Defender System Bonus

    Earning Faction Points​

    Faction NPC Spawns​

    If you explore the planetary surface you will find many squads of faction aligned NPCs wandering around. You may also discover factional NPCs guarding camp flags identical to those you would find on mission terminals.
    EnemyTheaterPointsPoint Limit
    Imperial and Rebel NPCs 86% of your level and above.Ground5
    Imperial and Rebel Elite NPCs. (Silver Elite)Ground10 - 15
    Imperial and Rebel Elite BossesGround50
    Imperial and Rebel Mission FlagsGround40 - 50
    Imperial and Rebel NPC pilots.Space6 Points per TierThe total amount of possible points is modified by the difference in Pilot tiers.

    Faction PvP Combat​

    EnemyTheaterPointsPoint Limit
    Imperial and Rebel players 70% of your level and above.GroundEach player can earn points depending on how much damage was done to the target by each player.

    Rank dependent
    The total amount of possible points that can be scored each day depends on your rank.
    Imperial and Rebel Player pilots.SpacePoint scores are based on combined ranks.PvP kills will earn GCW points when:
    Player TierEnemy Tier
    11+
    21+
    32+
    43+
    53+
    • GCW points are shared, split among group members.
    • GCW bonus points are rewarded for going into battle outnumbered.
    • The maximum amount of possible points that can be scored by a player each day is shared for PvP on the ground and in space.
    • No more than a single rank will be awarded each week.

    Faction Mission Terminals​

    Same points as Random!

    Bases and the GCW​

    GCW Static Bases​

    In the July Game Update (Aug 8, 2022) , GCW Static Bases had been Added.
    • Static bases have returned. Fight in PvP to hold important bases with unique rewards:
      • Weapons Development Facility (Naboo at /way 936 -1582)
        • Military Weapon Speed Enhancements
        • Military Weapon Accuracy Enhancements
        • Military Weapon Damage Booster Packs
        • Military Weapon Critical Hit Booster Packs
        • GCW Rally Banner
      • Tactical Training Facility (Corellia at /way 4772 -5233)
        • Military Stimpacks
        • Military Adrenaline Injections
        • Military Pain Numbing Powders
        • Military Might Enhancements
        • Military Positional Recovery Injection
      • Industrial Research Center (Talus at /way -4899 -3137)
        • Industrious Opportunity Inspiration Injection
        • Crafting Innovation Injectable
        • Experimental Experimentation Enhancement
        • Creature Incubation Inoculation
        • Expeditious Social Acclimation Enhancement
    • Capture bases by interacting with each of four terminals on the base without interruption for 30 seconds.
    • The longer you hold the base, up to 4 days, the more powerful the supplies that arrive (each buff available from the logistics officers inside increases in potency and power).
    • Check with the logistics officer to see what is available for purchase, the status of the base (up to phase 5), and the duration before the next phase.
    • Static base attacks are announced in the new #gcw-activity channel on Discord.
      • When the server starts from a fresh restart, all terminals are unclaimed.
      • When you attempt to capture an unclaimed terminal, it will become contested, and the factional logo will appear red. When a terminal is contested, you have 25 minutes for as many players as possible representing your faction to interact with the terminal. At the end of the 25-minute period, the faction with the most points wins control of the terminal. If there is a tie or no points, the faction with existing control wins the terminal (except if the previous phase was unclaimed, in which case the faction of the player who initiated the contested period will win the terminal). The terminal becomes controlled when the contested period ends, and the factional logo appears blue.
      • If you attempt to capture a controlled terminal, the terminal will become vulnerable for 5 minutes, and the factional logo will appear orange. During these 5 minutes, you must have five players from your faction (who must be from separate accounts) interact with the terminal. A Smuggler can attempt to slice the terminal to reduce the requirement to 4 players. When the 5-minute vulnerability period has ended, if the required number of players have interacted with the terminal, the terminal will become contested and eligible for capture for 25 minutes following the procedure described above. If the 5-minute period ends without the required number of players interacting with the terminal, the terminal will return to controlled status.
      • When you interact with a contested terminal, a terminal fatigue debuff will apply for 5 minutes, and you will be unable to interact with any terminals for the duration of the debuff.
      • When a terminal leaves a contested status, it will enter a cool-down period for 1 hour, during which the terminal may not be attacked (i.e., it will be unable to go from controlled to vulnerable).
      • All players that interact with a contested terminal and who win at the end of the contested period (i.e., they either maintain control for their faction in Defense or claim control for their faction in attack) will earn 10 GCW Tokens and 1,000 GCW Points (per terminal).
      • Discord Announcements will be made when a terminal becomes contested, when the contested period ends, and when a factional base has changed control (where all terminals have controlled status for a single faction).
    https://swgr.org/attachments/1660446393923-png.289/

    Bonus GCW is awarded in Combat static area.

    PvE Player Bases​


    PvE player bases are currently unobtainable/placeable since update 1.1.

    PvP Player Bases: Overview​

    • There are 4 types of PvP base and these vary in size:
      • Forward Outpost
      • Field Hospital
      • Tactical Centre
      • Detachment HQ
    • They are placeable by any faction player
    • Can only be entered by Special Forces Players
    • Players can place mines and turrets to support base defence
    • If enemy SF players are in range of the base any destroyed turrets of mines cannot be replaced
    • Defended internally by NPC elite guards
    • Has a 3-hour vulnerability window which can be set by the base owner
    • Vulnerable bases are indicated on the planetary map with a sun symbol
    • Invulnerable bases are indicated on the planetary map with a moon symbol
    64b0e16375b0ebd38477b67e_map.png
    • Vulnerable/invulnerable bases are also announced in the #gcw-activity discord channel
    • Supports GCW control by locking out the contested region and preventing the opposing faction altering the score in that region until the base is destroyed
    • Purchased from Faction Recruiters
    • Players can place 1 base per character in any contested or uncontested region on the following Planets:
      • Corellia
      • Talus
      • Naboo
      • Rori
      • Dantooine
      • Lok
      • Tatooine
    • Bases also help to maintain Commissioned Officer Ranks. Earning GCW Points in the vicinity of a Base will yield a bonus to awards.
      • SF Forward Outpost - 2%, 750m
      • Field Hospital - 3%, 1000m
      • SF Field Hospital - 5%, 1000m
      • Tactical Center - 6%, 1250m
      • SF Tactical Center - 8%, 1250m
      • Detachment Headquarters - 10%, 1500m
      • SF Detachment Headquarters - 12%, 1500m
    DHQ.png


    PvP Bases: Base Busting​


    Player placed bases enable players to lock GCW contested regions which prevents them from falling to the enemy. They also enable commissioned officers to advance in rank and it's for that reason placing and destroying PvP bases or "Base Busting" as it's known is an integral part of the GCW.

    To effectively destroy a base, you will need to slice several terminals found inside the structure. These terminals only appear during the base vulnerability window, are randomly placed throughout the structure and require specific Professions.

    64b0e16f75b0ebd38477c461_terminal.png


    The following instructions will guide you through the base destruction sequence.

    1. Jam the Uplink Terminal - (Bounty Hunter Investigation II)​
    This terminal has a mini game wherein the Bounty Hunter must guess the uplink signal. This is basically guessing a number between 1 and 10. Throughout you will receive messages advising if the number is higher or lower than selected frequency.​
    2. Slice the Security Terminal - (Smuggler Slicing I)​
    There is no mini game for this terminal, the Smuggler simply has to select the radial menu from terminal in order to slice it.​
    3. DNA Sequence Override Terminal - (Novice Doctor)​
    This mini game can be complex and requires you to match the DNA markers within a randomised control sequence (these are displayed in letter form). There are around 23 letters to match and you will need to remember that A and T are paired as are C and G. Select the letters in from the list until you complete the match. When matches are paired they appear in green.​
    It is possible to blindly click your way through this mini-game, however you risk making time an ally of the rebellion!
    4. Power Regulator Terminal - (Novice Commando)​
    There is no mini game for this terminal, the Commando simply has to radial select the terminal to realign the Power Regulator.​
    5. Overload the HQ Terminal - (Novice Squad Leader)​
    There is no mini game for this terminal, once the Squad Leader uses the radial menu the 10-minute shutdown timer will commence.​
    You will need to remain vigilant as enemy Special Forces players can stop the countdown sequence, if they succeed you will need to slice all of the terminals again.

    Successfully destroying a base awards between 250-1000 GCW and 100,000 - 400,000 credits depending on the size of the base.

    Themeparks​

    • Rebel Themepark
    • Imperial Themepark

    Battlefields​

    BattlefieldLocationObjective
    Massassi IsleDestroy your enemy command terminals while defending your command terminals
    Jungle WarfareDestroy/defend command terminals, while a central command terminal can be captured repeatedly
    Bunker AssaultOne objective in a base
    Data RunnerGet vital data to a communication tower or prevent data from getting to a communication tower
    • Battlefields are queued Events
    • Score boards shows the player's faction, kills, assists, captures, deaths, damage, and healing
    • Logging out removes you from queue
    • Terminal Labels show on overheade map and who controls
    • Invitations time out after 30 seconds

    Restuss​

    Bonus GCW is awarded in Combat Static Areas

    GCW City Invasions​

    galactic-civil-war-invasions

    Space​


    GCW Space Battles​



    GCW Tokens​

    You earn GCW tokens by participating in galactic-civil-war-invasions.

    GCW Token Rewards​

    Game Update 15 Rewards
    ItemFactionCostDescription
    DH-18A Blaster Pistol PrototypeEither1000
    Technical Readout of a Fourth Generation One-Handed Lightsaber HiltEither1000
    Technical Readout of a Fourth Generation Two-Handed Lightsaber HiltEither1000
    TC-22 Blaster Rifle ReplicaEither1000
    Pulse CannonEither1000
    Gand Shockprod StaffEither1000
    Charric CarbineEither1000
    Weapons RackEither500
    Empty Weapons RackEither500
    Tactical ElectrobinocularsEither1000
    10 x Factional Mini-TurretEither250
    Schematic: Prop Ribbon (Right) AquaEither500
    Schematic: Prop Ribbon (Right) LimeEither500
    Schematic: Prop Ribbon (Right) OrangeEither500
    Schematic: Prop Ribbon (Left) AquaEither500
    Schematic: Prop Ribbon (Left) LimeEither500
    Schematic: Prop Ribbon (Left) OrangeEither500



    GCW Faction Purchases​

    Recruiter Rank Purchase Item Dialogue​

    ItemRank 1st AvailableCredit Cost Initial*Description
    R2 Droid SchematicPrivate165000
    R3 Droid SchematicPrivate180000
    R4 Droid SchematicPrivate195000
    R5 Droid SchematicPrivate210000
    Surgical Droid SchematicPrivate16500
    Dead Eye Prototype SchematicPrivate15000Prototype Drug that increases Accuracy
    Rebel Assault/Battle/Marine Armor <Piece>Private + Weaponsmith ?20000 Boots and Gloves; 25000 Helmet, Biceps, Bracers, Leggings; 30000 Chest
    Tech ArmoireTrooper105000
    Tech BookcaseTrooper105000
    Tech CabinetTrooper105000
    Tech ChestTrooper75000
    Tech CouchTrooper112500
    Tech ChairTrooper75000
    Tech Coffee TableTrooper75000
    Tech End TableTrooper75000
    ElectrobinocularsHigh Trooper15000Buff Item: Modify chance to detect hidden enemies by 20.00 points
    Advanced ElectrobinocularsHIgh Trooper22500Buff Item: Modify chance to detect hidden enemies by 40.00 points
    Superior ElectrobinocularsHIgh Trooper30000Buff Item: Modify chance to detect hidden enemies by 65.00 points
    Experimental ElectrobinocularsHIgh Trooper37500Buff Item: Modify chance to detect hidden enemies by 100.00 points.
    Laser CarbineSergeant
    Scout PistolSergeant
    Metal StaffSergeant
    Small Block TurretSenior Sergeant
    Small Dish TurretSenior Sergeant
    Small Tower TurretSenior Sergeant
    DRX-55 MineSenior Sergeant
    SR-88 Cryo-MineSenior Sergeant
    XG-MineSenior Sergeant
    We Will Never Surrender (Painting)Senior Sergeant
    Medium Block TurretSergeant Major
    Medium Tower TurretSergeant Major
    HQ: Forward OutpostSergeant Major
    HQ: Field HospitalSergeant Major
    S.F. HQ: Forward OutpostSergeant Major
    S.F. HQ: Field HospitalSergeant Major
    Crimson Phoenix Medal of the Rebel AllianceSergeant Major4 stat necklace: 30 Con 24 Pre 24 Str 30 Luck
    Large Block TurretLieutenant
    Large Dish TurretLieutenant
    Large Tower TurretLieutenant
    HQ: Tactical CenterLieutenant
    HQ: Field HospitalLieutenant
    S.F.HQ: Tactical CenterLieutenant
    S.F.HQ: Detachment HedquartersLieutenant
    Factional ComlinkLieutenant
    Factional BannerCaptainAOE buff Effect :
    100 Precision
    100 Agility
    100 Constitution
    100 Luck
    + Profession Buff ?
    Grey Spec Ops Armor LeggingsMajor
    Grey Spec Ops Armor BeltMajor
    Grey Spec Ops Armor BootsMajor
    Technical Readout of an Rebel Spec Ops Armor Dye KitMajor
    Grey Spec Ops Armor Left BicepCommander
    Grey Spec Ops Armor Right BicepCommander
    Grey Spec Ops Armor Left BracerCommander
    Grey Spec Ops Armor Right BracerCommander
    Grey Spec Ops Armor GlovesCommander
    Grey Spec Ops Armor HelmetCommander
    Grey Spec Ops Armor Chest PlateCommander
    Colonel RingColonel24 Strength, 60 Constitution, 24 Precision, 40 Agility
    BARC Command VehicleColonel
    Windu's Guile Lightsaber CrystalGeneral
    Exceptional Rebel DL44 PistolGeneral
    The Legendary Starlight CarbineGeneralOverwhelming Firepower" process debuff effect
    The Legendary Crimson Nova PistolGeneralOverwhelming Firepower" process debuff effect
    The Legendary Vortex RifleGeneralOverwhelming Firepower" process debuff effect
    The Legendary Reaper CannonGeneralOverwhelming Firepower" process debuff effect
    Prototype Rebel Crafter's BackpackGeneral
    * Prices are discounted based on GCW Control

    Galactic Civil War Token Vendor​

    Game Update 15 Items

    ItemToken CostDescription
    DH-18A Blaster Pistol Prototype1000
    Technical Readout of a Fourth Generation One-Handed Lightsaber Hilt1000
    Technical Readout of a Fourth Generation Two-Handed Lightsaber Hilt1000
    TC-22 Blaster Rifle Replica1000
    Pulse Cannon1000
    Gand Shockrod Staff1000
    Charric Carbine1000
    Tactical Binoculars1000
    Factional Mini Turret250Mini-Turret Effect
    Batte Worn Marine Armor <Piece>300 for Belt, Biceps, Bracers; 800 for Chest Plate; 500 for Leggings
    Battle Worn Rebel Assault Armor <Piece>300 for Belt, Biceps, Bracers; 800 for Chest Plate; 500 for Leggings
    Battle Worn Rebel Battle Armor <Piece>300 for Belt, Biceps, Bracers; 800 for Chest Plate; 500 for Leggings
    Battle Worn Rebel SpecForce Armor <Piece>300 for Belt, Biceps, Bracers; 800 for Chest Plate; 500 for Leggings
    Rebel Rug500
    Weapons Rack500
    Empty Weapons Rack500
    Rebel Cape2500
    Rebel Trenchcoat800
    A 10 point GCW Rebel Insignia1
    A 100 point GCW Rebel Insignia10
    A 1000 point GCW rebel Insignia100
    Prop Glowstick (Left) - Rebel500
    Prop Glowstick (Right) - Rebel500
    Schematic: Prop Mystical Ribbon (Right) - <Color>500
    Schematic: Prop Mystical Ribbon (Left) - <Color>500
    AT-XT Familiar Deed5000Force of Detection: +30 Detect Camouflage
    Battle Worn Imperial Galactic Marine <Piece>300 for Belt, Biceps, Bracers; 800 for Chest Plate; 500 for Leggings
    Battle Worn Imperial Stormtrooper<Piece>300 for Belt, Biceps, Bracers; 800 for Chest Plate; 500 for Leggings
    Battle Worn Imperial Scout Trooper Armor Left <Piece>300 for Belt, Biceps, Bracers; 800 for Chest Plate; 500 for Leggings
    Battle Worn Imperial Shock Trooper Armor <Piece>300 for Belt, Biceps, Bracers; 800 for Chest Plate; 500 for Leggings
    Imperial Rug500
    Imperial Trenchcoat800
    A 10 Point GCW Imperial Insignia1
    A 100 Point GCW Imperial Insignia10
    A 1000 Point GCW Imperial Insignia100
    Prop Glowstick (Left) - Imperial500
    Prop Glowstick (Right) - Imperial500
    Schematic: Imperial Gunner Helmet1000
    Schematic: Bestine Imperial Planning Table500
    Schematic: Dearic Imperial Planning Table500
    Schematic: Keren Imperial Planning Table500
    AT-ST Familiar Deed5000Force of Detection: +30 Detect Camouflage

    Other Rewards​

    Turned Off ?
    RewardRank RequiredCost

    Stims/Buffs​

    Buff ItemBonusesTime
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