Change the way Non-Player Aces function at Space Battles

Change the way Non-Player Aces function at Space Battles
This idea/suggestion is Open. You can respond to ask questions or discuss the idea and either vote it up or down if you believe it should or should not be implemented, respectively. Popular suggestions and ideas will be considered by the development team to become reality in-game.
This prefix is applied by a Galactic Senator when they are officially sponsoring a post for consideration by the Development Team.
Proposal
Change the way Non-Player Aces function at Space Battles
Justification
Non-player Aces do not progress with the collections they are from when defeated at Space Battles.
Motivation
Encourage further participation in Space Battles.
1. Currently, when a non-player Ace like Darth Vader or Luke Skywalker is defeated in a space battle, they do not progress with the collection they are from.

2. Proposition: In order to encourage further participation in space battles, make it so that when defeating any of them, they now count towards their respective collection for the purpose of unlocking the badge and title.

3. Reasoning: Most people can complete this collection quickly when done in a gunboat as a group, or slowly over time by themselves relying on RNG to spawn them during the duty. With the current incentives of acquiring tokens, progressing GCW control percentages, and facilitating space PVP; flying up to kill the battle while also hunting for an Ace they have yet to defeat should be another drive to take part in space battles. It would make the most sense to do it this way, because when they are defeated they become invulnerable and fly off at the space battles, while in the duties they just die (not sure that is intended). Also, these should count for PVP flagged battles only, as a way to make it slightly more challenging and incur some risk when attempting them.