- Proposal
- I propose that GCW Invasions offer a credit reward akin to or more than Sliced BH missions in an IJM City (80-100k). This would increase incentive to actually do invasions. Perhaps credit rewards could scale depending on contribution, in addition to or without a base pay from the faction you are playing for. If it needs to be balanced, allow players/contributors to choose either credits or tokens as their reward for participation, plus extra rewards for contribution etc.
- Justification
- Currently, Invasions provide no credit reward and seem to be dying out in activity.
- Motivation
- Right now, with Invasions the only incentive is increased GCW points, tokens, and a unique PvP experience. But even that is becoming repetitive and once you have all you want to buy with faction tokens, the gameplay loop sort of dies. As a returning/new player, this content is the most fun I have had on Resto in a long time. When you do stumble into a group doing an invasion or plan with one, it is very engaging and fun. My issue as a new/returning player is breaking into the economy and making/saving credits to be able to afford endgame-ready PvE and PvP gear. After 2-3 days of endless grinding missions for credits, I find myself getting easily bored. It seems the most recommended way to make credits right now is faction missions, BH missions or getting lucky with space loot - either repetitive and grueling grinding or just rng based. It's no wonder people try to AFK credit farm, I'm almost sad I missed out before the crackdown on AFK play.
Give GCW Invasions credit rewards of 80k-100k, plus a bonus based on contribution, role, points captured, etc etc. If not in addition to tokens, make it an option in lieu of faction tokens. See below for more information.