Hotfix 1.4.1.3: The Cycle Continues

Hotfix 1.4.1.3: The Cycle Continues
  • Thread starter Thread starter ornj
  • Start date Start date
  • Patch Notes 
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News Cover Description
In preparation for the new GCW cycle starting on Sunday, this mini hotfix addresses some bugs and score balance issues.
News Cover Image
https://fs.swgr.org/c287456994da64784417ec4104c8c438/invasion.png
An Icon
Galactic Civil War
  • + Changed +

    GCW control score points have been rebalanced for several key parts of the game. Event-based scoring (Flashpoints, Invasions, and Space Battles) are now balanced so that each of them can contribute at about the same overall speed, for how frequently they occur, while still based on attendance.

    • Reduced factional base control scoring by 50%.
    • Reduced space battle participation and victory base scores by 50%.
    • Space battle participation score now scales with attendance using the same rules as ground events. The more players that show up on both sides, the higher the participation score goes.
    • Increased invasion participation and victory scores to 1,000 each (from 500/250).
    • Increased invasion construction scoring to 500 (from 400).

  • + Changed +

    Flashpoints now alternate hourly with invasions.

  • + Changed +

    Factional Headquarters have received several updates to their acquisition and owner rewards.

    • Added tier 1–4 HQ schematics to faction token vendors.
      • Tier 1: 1,000 GCW tokens
      • Tier 2: 1,500 GCW tokens
      • Tier 3: 2,000 GCW tokens
      • Tier 4: 2,500 GCW tokens
    • The existing credit purchase option and rank requirements remain unchanged.
    • Owners of deployed tier 1–4 HQs now gain bonus personal GCW points and tokens.
      • Tier 1: 20% bonus
      • Tier 2: 30% bonus
      • Tier 3: 40% bonus
      • Tier 4: 50% bonus
    • Tier 5 HQs provide no owner bonus.
    • HQ owner bonuses are displayed in the vendor and examine windows.

  • + Changed +

    GCW Token reward messages now show applied bonuses and their sources.

  • + Fixed +

    Flashpoint participation scoring bonuses now go to both sides, not just the winning side

  • + Fixed +

    Successful invasion defenses now award participation points to both participating factions and victory points to the defenders.

 
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